[PATCH] Xgl doesn't compile with Mesa HEAD > 0821

Dan Nicholson dbn.lists at gmail.com
Tue Aug 29 14:12:00 PDT 2006

On 8/28/06, Brian Paul <brian.paul at tungstengraphics.com> wrote:
> Dan Nicholson wrote:
> >
> > I took a quick hack at this. Immediately, the problem is that Xorg
> > needs to symlink a lot of header files that aren't listed in
> > src/mesa/sources.
> We could add the .h files to 'sources'.  Let me know if you want that.

It would help one problem, but a bigger problem is that the tree
created by symlink-mesa.sh does not closely resemble the actual Mesa
tree. Some dirty hacks would have to remain. And I really don't know
what's needed to build glx or how/why the symlinked tree is setup the
way it is. I just know how to hack around with bash and make.
Certainly what Kristian is proposing is a much more viable long term

I'll play around a little more with adding the headers to the sources
file in my local tree and see if I can make a go of it.


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