Can't get X to start in 1280 x 1024 resolution

Tom throw_away_2002 at yahoo.com
Sat Aug 5 01:44:35 PDT 2006


--- Russell Shaw <rjshaw at netspace.net.au> wrote:
> > I can't figure out why it won't
> > start at all when I put in a modes
> > line exactly like you have above.
> 
> That's when you should see what the
> log file says.

I included that the first time, but I
will repeat the relevant parts of it.
I don't really understand the problem
(the reason I asked the list in the
first place :) ).

drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 7, (OK)
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 7, (OK)
drmOpenByBusid: Searching for BusID pci:0000:00:01.0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 7, (OK)
drmOpenByBusid: drmOpenMinor returns 7
drmOpenByBusid: drmGetBusid reports pci:0000:00:01.0
(II) I810(0): [drm] DRM interface version 1.2
(II) I810(0): [drm] created "i810" driver at busid "pci:0000:00:01.0"
(II) I810(0): [drm] added 8192 byte SAREA at 0xd8901000
(II) I810(0): [drm] mapped SAREA 0xd8901000 to 0xb7945000
(II) I810(0): [drm] framebuffer handle = 0xf8000000
(II) I810(0): [drm] added 1 reserved context for kernel
(II) I810(0): [drm] Registers = 0xff000000
(II) I810(0): [agp] dcacheHandle : 0x3
(II) I810(0): [agp] GART: Found 4096K Z buffer memory
(II) I810(0): [agp] Bound backbuffer memory
(EE) I810(0): [agp] Unable to bind system texture memory. Disabling
DRI.
(II) I810(0): [drm] removed 1 reserved context for kernel
(II) I810(0): [drm] unmapping 8192 bytes of SAREA 0xd8901000 at
0xb7945000
(II) I810(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is
0x0000
(II) I810(0): Setting dot clock to 108.0 MHz [ 0x10 0x2 0x20 ] [ 18 4 2
]
(II) I810(0): chose watermark 0x22210000: (tab.freq 108.0)
(II) I810(0): xf86BindGARTMemory: bind key 2 at 0x00000000 (pgoffset 0)
(WW) I810(0): xf86BindGARTMemory: binding of gart memory with key 2
        at offset 0x0 failed (Device or resource busy)

Fatal server error:
AddScreen/ScreenInit failed for driver 0

> There shouldn't be much change in
> speed, but it might use double the
> video ram. But you get 8 bits per
> r/g/b pixel or 256 levels per colour
> channel which would make things look
> much better.

What about DRI? If I understand (far
from a sure thing :) ), it won't work
with a pixel depth greater than 16.

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