3D X
Matthias Hopf
mhopf at suse.de
Tue Apr 11 11:15:22 PDT 2006
On Apr 02, 06 18:09:57 +0900, Carsten Haitzler wrote:
> > >>What's all this stuff about "compositing managers" ?
> > >>
> > >>I don't get why 3D composited X windows are "hard" or complex to do.
Read http://www.openbsd.org/papers/eurobsd2005/herrb-hopf.pdf
for an overview of modern X features.
> > There's little documentation on what a compositing manager *does*.
In this paper, there is. You will also find a lot of information on the
wiki pages of various distributions.
> > I'll find out more about X internals when i've done porting a subset
> > of it to another cpu (still to do). I don't need any of the 3D stuff
> > just for a GUI, and would rather have a fast simple and small 2D GUI
Compositing has *nothing* to do with 3D. Xgl also does *not* provide you
with a 3D GUI interface. In fact, there is no 3D GUI interface designed
so far I know of (that has more than accademic use).
> > that runs on well on old hardware than a 3D one that is slow is
> > molasses on a 10GHz pc. There's something fundamentally wrong when
> > Win95/98 still beats X in every way (in part due to just the M$ widget
> > system).
Does it? I'm surprised, it's dead slow compared to X for me.
HTH. Images of other cute animals upon request (thanks ajax :) .
Matthias
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