[patch] Use dlsym instead of glXGetProcAddress in xdriinfo

Matthias Hopf mhopf at suse.de
Wed Nov 23 05:48:19 PST 2005


On Nov 22, 05 09:03:50 +0100, Christoph Hellwig wrote:
> Darwin?  Anyway, I don't think you should work around bugs in Nvidias
> protritary stuff.  They get what they deserve for not using the
> canonical libGL, and they should learn painfully what that means.

While I would love to see them use the canonical libGL, it is not a bug.
GLX 1.4 has never been released officially AFAIK, so glXGetProcAddress()
is not really specified so far.

Matthias

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