xf86QueryLargestOffscreenLinear
Levent Yavas
mlistlev at gamebox.net
Mon Oct 11 05:57:57 PDT 2004
i'm utah-glx nvidia driver maintainer.
in utah-glx i get available video memory with
xf86QueryLargestOffscreenLinear() then allocate z buffer and texture
memory for glx usage. after i switched to xorg-6.7.0,
xf86QueryLargestOffscreenLinear() start to
return 0 instead of available video memory.
i use it as:
xf86QueryLargestOffscreenLinear(pScreen, &numpixels, 32, PRIORITY_EXTREME);
my questions are what causes this problem and how can i fix it?
regards
Levent YAVAS
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