[Xorg] X on OpenGL
Jon Smirl
jonsmirl at yahoo.com
Fri Jul 9 19:15:33 PDT 2004
--- Andy Sy <andy at nospam.com> wrote:
> In Keith's papers, he mentions having X use OpenGL 'for all graphics
> operations'. Would something like the following layering work?
>
> DRM ---> DRI (or KGI) ---> some sort of non-windowed/fullscreen
> implementation of OpenGL ---> X
The full screen OpenGL code is this project:
http://mesa3d.sourceforge.net/fbdev-dri.html
It is a derivative of X's DRI.
The right model is:
DRM -> DRI (mesa-solo version) --> X
We are 98% of the way to mesa-solo and X DRI being the same shared
object.
=====
Jon Smirl
jonsmirl at yahoo.com
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