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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tearing with DRI3 in OpenGL applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99491#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tearing with DRI3 in OpenGL applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99491">bug 99491</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to andreaskem from <a href="show_bug.cgi?id=99491#c4">comment #4</a>)
<span class="quote">> Is this fix only for PALM chips? The other bug reporters on the Arch tracker
> did not post their setups, unfortunately, but I doubt they are all using
> similar GPUs.</span >
Yes, this issues is PALM specific. Users with other GPUs can't have the same
problem and would need to file their own bug reports.
<span class="quote">> In any case, thank you very much.</span >
Thank you for the report and testing.
Please only resolve bug reports once the fix has landed in Git. Which is the
case now:
commit d611d21d9bf9aaa100ff7a5762e5980634846207
Author: Michel Dänzer <<a href="mailto:michel.daenzer@amd.com">michel.daenzer@amd.com</a>>
Date: Tue Jan 24 18:05:45 2017 +0900
Enable tiling by default with glamor on PALM</pre>
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