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<body><span class="vcard"><a class="email" href="mailto:andreaskem@web.de" title="andreaskem@web.de">andreaskem@web.de</a>
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<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tearing with DRI3 in OpenGL applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99491">bug 99491</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tearing with DRI3 in OpenGL applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99491#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tearing with DRI3 in OpenGL applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99491">bug 99491</a>
from <span class="vcard"><a class="email" href="mailto:andreaskem@web.de" title="andreaskem@web.de">andreaskem@web.de</a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=99491#c3">comment #3</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=129123" name="attach_129123" title="Enable tiling by default with glamor on PALM">attachment 129123</a> <a href="attachment.cgi?id=129123&action=edit" title="Enable tiling by default with glamor on PALM">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=99491&attachment=129123'>[review]</a> [review]
> Enable tiling by default with glamor on PALM
>
> Does this patch fix the problem?</span >
Hi,
your patch does, indeed, seem to fix my tearing issues. I tested both mpv and
Stardew Valley with a patched xf86-video-ati package and the horizontal
artifact was gone with DRI3 enabled.
Is this fix only for PALM chips? The other bug reporters on the Arch tracker
did not post their setups, unfortunately, but I doubt they are all using
similar GPUs.
In any case, thank you very much.</pre>
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