<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Segfault in Xorg after RADEON(0): Failed to make 28944x66x32bpp GBM bo"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96396">96396</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Segfault in Xorg after RADEON(0): Failed to make 28944x66x32bpp GBM bo
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>xorg
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>7.7 (2012.06)
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Driver/Radeon
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>xorg-driver-ati@lists.x.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>holmgren@lysator.liu.se
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>xorg-team@lists.x.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=124336" name="attach_124336" title="Xorg log">attachment 124336</a> <a href="attachment.cgi?id=124336&action=edit" title="Xorg log">[details]</a></span>
Xorg log

When starting Kerbal Space Program 1.1.2, which is built on Unity3D 5, on
Debian testing, quite often KSP/Unity becomes confused and resizes the window
to 28944x66 or similar. If I don't kill it, X typically crashes. I don't know
whose fault it is that Unity becomes confused, but I'd prefer if KSP crashes
instead of X.

If you're familiar with Unity3D and/or KSP, KSP is launched with -force-glcore.
Without -force-glcore this problem doesn't occur, but many UI elements become
invisible, making the game unplayable.</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>