<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Steam client hangs with Radeon DDX + DRI3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94611#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Steam client hangs with Radeon DDX + DRI3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94611">bug 94611</a>
from <span class="vcard"><a class="email" href="mailto:mrader3940@gmail.com" title="Maxim Sheviakov <mrader3940@gmail.com>"> <span class="fn">Maxim Sheviakov</span></a>
</span></b>
<pre>This is the log from Wine, as promised:
------------
wine .wine/drive_c/Games/Need\ for\ Speed\ Most\ Wanted/speed.exe
fixme:winediag:start_process Wine Staging 1.9.5 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:module:load_dll Loader redirect from L"wined3d.dll" to
L"wined3d-csmt.dll"
fixme:winediag:wined3d_dll_init Experimental wined3d CSMT feature is currently
enabled.
err:winediag:init_driver_info Could not find GPU info for 1002:6811.
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8)
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8_ALPHA8)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:dsound:DSOUND_RecalcFormat Conversion from 4 to 2 channels is not
implemented, falling back to stereo
fixme:dsound:DSOUND_RecalcFormat Conversion from 6 to 2 channels is not
implemented, falling back to stereo
wine: Unhandled page fault on read access to 0x00e30000 at address 0x65aa27
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00e30000 in 32-bit code
(0x0065aa27).</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>