[Bug 65426] New: openGL glDeleteBuffers does not delete buffers created using glGenBuffers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 5 09:33:01 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=65426
Priority: medium
Bug ID: 65426
Assignee: xorg-driver-ati at lists.x.org
Summary: openGL glDeleteBuffers does not delete buffers created
using glGenBuffers
QA Contact: xorg-team at lists.x.org
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: dan.j.allen at ntlworld.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: unspecified
Component: Driver/Radeon
Product: xorg
Description of problem:
Testing a working application using openGL (through JOGL) failed on Fedora 18.
I was trying to find the cause of another problem but noticed that buffers
created using glGenBuffers are not deleted when using glDeleteBuffers in the
process.
How reproducible:
The following code is used in the display method of a JOGL application:
int[] buffer = new int[1];
for(int i = 0; i < 5; i++)
{
gl.glGenBuffers(1, buffer, 0);
System.out.println("Buffer Generated: " + buffer[0]);
gl.glDeleteBuffers(1, buffer, 0);
}
Steps to Reproduce:
1. Execute a simple JOGL application with the above in the display method.
Actual results:
Buffer Generated: 1
Buffer Generated: 2
Buffer Generated: 3
Buffer Generated: 4
Buffer Generated: 5
Expected results:
Buffer Generated: 1
Buffer Generated: 1
Buffer Generated: 1
Buffer Generated: 1
Buffer Generated: 1
Additional info:
This has been reported in the Fedora bug reporting system. However, testing
this in Ubuntu 13.04 gave the same results. I was recommended to report this
directly at xorg.
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