[PATCH] radeon: fallback to software when we get picture bigger than pixmap v2

Jerome Glisse j.glisse at gmail.com
Thu Nov 15 07:47:56 PST 2012


On Thu, Nov 15, 2012 at 5:08 AM, Michel Dänzer <michel at daenzer.net> wrote:
> On Mit, 2012-11-14 at 16:26 -0500, j.glisse at gmail.com wrote:
>> From: Jerome Glisse <jglisse at redhat.com>
>>
>> This is some kind off degenerate case that we might get from time to
>> time, just fallback to software when facing it.
>>
>> v2: Handle the other degenerate case of NULL drawable
>>
>> Signed-off-by: Jerome Glisse <jglisse at redhat.com>
>> ---
>>  src/evergreen_exa.c     |   14 +++++++++-----
>>  src/r600_exa.c          |   14 +++++++++-----
>>  src/radeon_exa_render.c |   12 ++++++++++++
>>  3 files changed, 30 insertions(+), 10 deletions(-)
>>
>> diff --git a/src/evergreen_exa.c b/src/evergreen_exa.c
>> index 883fa5c..9f79da8 100644
>> --- a/src/evergreen_exa.c
>> +++ b/src/evergreen_exa.c
>> @@ -837,13 +837,12 @@ static Bool EVERGREENTextureSetup(PicturePtr pPict, PixmapPtr pPix,
>>      CLEAR (tex_res);
>>      CLEAR (tex_samp);
>>
>> -    for (i = 0; i < sizeof(EVERGREENTexFormats) / sizeof(EVERGREENTexFormats[0]); i++) {
>> -     if (EVERGREENTexFormats[i].fmt == pPict->format)
>> -         break;
>> -    }
>> -
>>      /* Texture */
>>      if (pPict->pDrawable) {
>> +        if (pPict->pDrawable->width > pPix->drawable.width || pPict->pDrawable->height > pPix->drawable.height) {
>> +            /* just let software fallback handle this degenerate case */
>> +            return FALSE;
>> +        }
>
> As discussed in the 'fix exa texture setup v2' thread, I think this is
> only scratching the surface of cases we're not handling correctly for
> window pictures. If you don't want to more accurately test for the cases
> we are handling correctly, I think it might be better to always fall
> back for window pictures for now.

I read back some of the X bits and pixmap always have origin at 0,0 so
we only need to take into account the width, height of window. So we
should now handle most case correctly i will try to make some sense
out of render check with this.

Cheers,
Jerome


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