[Bug 36424] X crashes in KDE4 with compositing enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 22 04:11:21 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=36424

--- Comment #14 from Alex Schuster <wonko at wonkology.org> 2011-04-22 04:11:21 PDT ---
Just one addition: I finally upgraded xorg-server from 1.9.5 to 1.10.1. No
changes, I think. I tried glxgears in another window manager (enligtenment
0.16), the frame rate is around the 60 Hz of my TFT now as it should. Unless I
make the window very large, then it drops. Quake3 runs slow, with heavy
flickering.

As it does in KDE 4.6 with compositing disabled. glxgears then gives 53-58 FPS,
and 30 when full size. With compositing enabled, it's 30-35 FPS, and 20 FPS
when full size. Quake3 is very slow, and the mouse cursor lags bedind my
movements.

Apart from this, all is great. But I would really like to be able to play my
beloved Quake3 again soon.

All this no longer has anything to do with "X crashing in KDE4 with compositing
enabled". Should this bug be closed, or are crashes when not using KMS still
relevant? If necessary, I could downgrade again and try to reproduce this in
order to get debug information, but that would be some work, and I did not
succeed at all trying to use gdb.

Should I file a new bug with my current OpenGL acceleration problems? Or should
I better rename this one?

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