[Bug 30712] segfault when setting resolution to 2560x1600, possibly related to disabling 3D on Radeon HD 4670

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 8 10:24:10 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30712

--- Comment #2 from Alex Deucher <agd5f at yahoo.com> 2010-10-08 10:24:09 PDT ---
Does this only happens when you have a GL compositor running?  Mesa has a
maximum texture size limit of 4k even though the hw is capable of 8k textures. 
Your desktop is larger than that limit.

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