[Bug 23865] pixel shaders are reporting inverted values

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 11 11:04:59 PDT 2009


http://bugs.freedesktop.org/show_bug.cgi?id=23865





--- Comment #4 from Paulo Dias <paulo.miguel.dias at gmail.com>  2009-09-11 11:04:59 PST ---
(In reply to comment #3)
> Is this a regression?  If so, can you bisect mesa to see when it broke?
> 

Hi alex, its not a regression because WoW wasn't since the dri2/kms migration
from the old code. only today i figured i could give another go, and behold it
worked, but with this bug i reported. 

i believe that wine + wow exposes a pixel shader bug that didn' show up before
because maybe no one was looking/using it?

is there any mesa test apps i could run to confirm the inverted shader problem?


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