[Bug 23865] New: pixel shaders are reporting inverted values
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 11 10:29:07 PDT 2009
http://bugs.freedesktop.org/show_bug.cgi?id=23865
Summary: pixel shaders are reporting inverted values
Product: xorg
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Driver/Radeon
AssignedTo: xorg-driver-ati at lists.x.org
ReportedBy: paulo.miguel.dias at gmail.com
QAContact: xorg-team at lists.x.org
same old evil rs485, latest mesa/ddx/drm and linus 2.6.31-rc9 kernel.
if i activate pixel shader in wine, the wow (game) entrance is inverted (upside
down), but correctly rendered. if i deactivate pixel shaders, i get correct
display but some corruption of the rendering.
see image 1 and 2 for inverted and correct (but with rendering errors).
can i use any other test app to check if pixel shaders are reporting inverted
values?
best regards
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