[Bug 23865] New: pixel shaders are reporting inverted values

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 11 10:29:07 PDT 2009


http://bugs.freedesktop.org/show_bug.cgi?id=23865

           Summary: pixel shaders are reporting inverted values
           Product: xorg
           Version: unspecified
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Driver/Radeon
        AssignedTo: xorg-driver-ati at lists.x.org
        ReportedBy: paulo.miguel.dias at gmail.com
         QAContact: xorg-team at lists.x.org


same old evil rs485, latest mesa/ddx/drm and linus 2.6.31-rc9 kernel.

if i activate pixel shader in wine, the wow (game) entrance is inverted (upside
down), but correctly rendered. if i deactivate pixel shaders, i get correct
display but some corruption of the rendering.

see image 1 and 2 for inverted and correct (but with rendering errors).

can i use any other test app to check if pixel shaders are reporting inverted
values?

best regards


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