kwin4 argb missing problem
Lamarque Vieira Souza
lamarque at gmail.com
Fri Jul 3 09:07:07 PDT 2009
Hi all,
I am trying to make kwin4's composite effects works with my Radeon X700
mobility with the opensource driver, not luck so far. The effects works with
fglrx, but when using the radeon driver kwin returns this message:
kwin(29040): Couldn't find framebuffer configuration for depth 32 (no ARGB GLX
visual)!
kwin(29040): Failed to initialize compositing, compositing disabled
It really seems there is no argb with 32 depth when using the radeon driver
(see the glxinfo_radeon.txt file attached). When using fglrx there is an argb
with 32 depth (the last visual in fglrxinfo.txt). I am using Gentoo
(default/linux/amd64/2008.0/desktop), kernel 2.6.29.3, xf86-video-ati-6.12.1-
r1, mesa-7.3-r1, kwin-4.2.4 on a Ferrari 4005 notebook. DRI works, even
GoogleEarth works, AIGLX is enabled according to /var/log/Xorg.0.log, xdpyinfo
says the composite extension is enabled. I have searched for weeks for a
solution and have found nothing that could help me. I still even do not know
if the problem is in the radeon driver or in the mesa library. Please, I need
some help here.
--
Lamarque V. Souza
http://www.geographicguide.com/brazil.htm
Linux User #57137 - http://counter.li.org/
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name of display: localhost:0.0
display: localhost:0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 20060815 TCL
OpenGL version string: 1.3 Mesa 7.4
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_MESAX_texture_float, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_polygon_offset,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent,
GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
16 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x74 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x75 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x76 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x77 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x78 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x79 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x7a 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x7b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x7c 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x7d 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x7e 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x7f 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x80 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x81 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x82 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x83 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
16 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x64 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x65 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x66 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x67 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x68 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x69 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x6a 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x6c 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x6d 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x6e 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x6f 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x70 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x71 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x72 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x73 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
-------------- next part --------------
display: localhost:0.0 screen:0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI MOBILITY RADEON X700
OpenGL version string: 2.1.8494 Release
OpenGL extensions:
GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_texgen_reflection, GL_SGIS_generate_mipmap,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_WIN_swap_hint,
WGL_EXT_swap_control
glx server vendor string: SGI
glx server version string: 1.2
glx server extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
glx client version: 1.4
glx client extensions:
GLX_ARB_create_context, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_allocate_memory, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, GLX_SGIX_swap_group,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
glx extensions:
GLX_ARB_create_context, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_swap_control, GLX_NV_swap_group, GLX_OML_swap_method,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_swap_barrier, GLX_SGIX_swap_group
Visual ID: 21 depth=24 class=TrueColor
bufferSize=4 level=0 renderType=rgba doubleBuffer=2 stereo=3
rgba: redSize=0 greenSize=0 blueSize=-1959244474 alphaSize=32569
auxBuffers=1 depthSize=4 stencilSize=8
accum: redSize=1 greenSize=9 blueSize=1 alphaSize=10
multiSample=1 multiSampleBuffers=5
Opaque.
Visual ID: 22 depth=24 class=DirectColor
bufferSize=4 level=0 renderType=rgba doubleBuffer=2 stereo=3
rgba: redSize=0 greenSize=0 blueSize=-1959244474 alphaSize=32569
auxBuffers=1 depthSize=4 stencilSize=8
accum: redSize=1 greenSize=9 blueSize=1 alphaSize=10
multiSample=1 multiSampleBuffers=5
Opaque.
Visual ID: 5a depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 5b depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 5c depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 5d depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 5e depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 5f depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 60 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 61 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 62 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 63 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
Opaque.
Visual ID: 64 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=2 multiSampleBuffers=1
Opaque.
Visual ID: 65 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
Opaque.
Visual ID: 66 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=2 multiSampleBuffers=1
Opaque.
Visual ID: 67 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 68 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 69 depth=24 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 6a depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 6b depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
Opaque.
Visual ID: 6c depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
Opaque.
Visual ID: 6d depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
Opaque.
Visual ID: 6e depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
Opaque.
Visual ID: 6f depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 70 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 71 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=0 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 72 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 73 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=6 multiSampleBuffers=1
Opaque.
Visual ID: 74 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=6 multiSampleBuffers=1
Opaque.
Visual ID: 75 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=6 multiSampleBuffers=1
Opaque.
Visual ID: 76 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=6 multiSampleBuffers=1
Opaque.
Visual ID: 77 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 78 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 79 depth=24 class=DirectColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
Visual ID: 39 depth=32 class=TrueColor
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
Opaque.
-------------- next part --------------
Section "ServerLayout"
Identifier "aiglx"
Screen 0 "ScreenAiglx" 0 0
Option "AIGLX" "true"
Option "Xinerama" "off"
EndSection
Section "ServerLayout"
Identifier "tv"
Screen 0 "ScreenTv" 0 0
Option "AIGLX" "false"
Option "Xinerama" "off"
EndSection
Section "Files"
FontPath "/usr/share/fonts/100dpi:unscaled"
FontPath "/usr/share/fonts/misc:unscaled"
FontPath "/usr/share/fonts/TTF"
FontPath "/usr/share/fonts/100dpi"
EndSection
Section "Module"
Load "glx"
Load "dri"
Load "record"
Load "dbe"
Load "extmod"
# Load "freetype"
Load "synaptics"
Load "bitmap" # bitmap-fonts
Load "vbe"
Load "cfb32"
EndSection
Section "ServerFlags"
Option "AllowMouseOpenFail" "true"
Option "GlxVisuals" "all"
EndSection
Section "Modes"
Identifier "Modes[0]"
ModeLine "1280x1024" 107.0 1280 1360 1496 1712 1024 1025 1028 1059
ModeLine "1024x768" 63.0 1024 1080 1184 1344 768 769 772 795
ModeLine "800x600" 37.5 800 832 912 1024 600 601 604 621
ModeLine "640x480" 23.5 640 656 720 800 480 481 484 497
ModeLine "1680x1050" 144.6 1680 1784 1968 2256 1050 1051 1054 1086
ModeLine "1680x1050" 147.1 1680 1784 1968 2256 1050 1051 1054 1087
EndSection
Section "Monitor"
# DisplaySize 340 270
# HorizSync 28.0 - 82.0
# VertRefresh 40.0 - 60.0
Identifier "Monitor0"
VendorName "--> LCD"
ModelName "1280X1024 at 60HZ"
UseModes "Modes[0]"
Option "dpms" "on"
EndSection
Section "Monitor"
Identifier "MonitorTv"
VendorName "TV"
EndSection
Section "Device"
Identifier "CardAiglx"
Driver "fglrx"
BoardName "FGLRX - ATI Radeon Mobility X700"
Option "dpms"
Option "no_accel" "no"
Option "no_dri" "no"
Option "mtrr" "off" # disable DRI mtrr mapper, driver has its own code for mtrr
Option "ScreenOverlap" "0"
Option "Capabilities" "0x00000000"
Option "VideoOverlay" "on"
Option "OpenGLOverlay" "off"
Option "CenterMode" "off"
Option "PseudoColorVisuals" "off"
Option "UseFastTLS" "1"
Option "BlockSignalsOnLock" "on"
Option "UseInternalAGPGART" "no"
Option "ForceGenericCPU" "no"
Option "DesktopSetup" "single"
Option "XAANoOffscreenPixmaps" "true"
Option "KernelModuleParm" "agplock=0"
Option "TexturedVideo" "true"
Option "TexturedVideoSync" "off"
Option "BackingStore" "on"
Option "Textured2D" "off"
Option "TexturedXrender" "off"
Option "DynamicClocks" "true"
BusID "PCI:1:0:0"
EndSection
Section "Device"
Identifier "CardAiglxRadeon"
Driver "radeon"
BoardName "FGLRX - ATI Radeon Mobility X700"
Option "dpms"
Option "AccelMethod" "EXA"
Option "AccelDFS" "1"
Option "no_accel" "no"
Option "no_dri" "no"
Option "BackingStore" "on"
Option "AGPMode" "4"
Option "AGPSize" "64"
Option "RingSize" "8"
Option "BufferSize" "2"
Option "EnableDepthMoves" "true"
Option "RenderAccel" "true"
# Eyecandy Stuff
Option "EnablePageFlip" "true
Option "SubPixelOrder" "NONE"
Option "ColorTiling" "true"
Option "AddARGBGLXVisuals" "true"
Option "ForceLowPowerMode" "true"
Option "DynamicClocks" "true"
Option "DRI" "true"
Option "XAANoOffscreenPixmaps"
Option "AGPFastWrite" "on"
Option "UseFBDev" "true"
BusID "PCI:1:0:0"
EndSection
Section "Device"
Identifier "CardTv"
Driver "fglrx"
BoardName "FGLRX - ATI Radeon Mobility X700"
Option "dpms" "off"
Option "no_accel" "no"
Option "no_dri" "yes"
Option "mtrr" "off" # disable DRI mtrr mapper, driver has its own code for mtrr
Option "VideoOverlay" "on"
Option "OpenGLOverlay" "off"
Option "UseFastTLS" "1"
Option "UseInternalAGPGART" "no"
# Option "DesktopSetup" "single,reverse"
Option "DesktopSetup" "clone"
Option "OverlayOnCRTC2" "1"
Option "XAANoOffscreenPixmaps" "true"
Option "TexturedVideo" "on"
Option "TexturedVideoSync" "off"
BusID "PCI:1:0:0"
EndSection
Section "Screen"
#Option "backingstore"
Identifier "ScreenAiglx"
Device "CardAiglxRadeon"
Monitor "Monitor0"
DefaultDepth 24
Option "AddARGBGLXVisuals" "True"
SubSection "Display"
Depth 24
Modes "1680x1050" "1400x1050" "1400x875" "1280x1024" "1024x768" "800x600" "640x480"
Virtual 1680 1050
EndSubSection
SubSection "Display"
Depth 32
Modes "1680x1050" "1400x1050" "1400x875" "1280x1024" "1024x768" "800x600" "640x480"
Virtual 1680 1050
EndSubSection
EndSection
Section "Screen"
Identifier "ScreenTv"
Device "CardTv"
Monitor "MonitorTv"
DefaultDepth 24
SubSection "Display"
Depth 24
Modes "640x480"
EndSubSection
EndSection
Section "DRI"
Group 0
Mode 0666
EndSection
Section "Extensions"
Option "Composite" "on" # xgl => false; aiglx => true
Option "RENDER" "on"
Option "DAMAGE" "on"
EndSection
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