Tearing problem at bigger overlay sizes
Matthias Hopf
mhopf at suse.de
Tue Jan 13 09:57:16 PST 2009
On Jan 13, 09 18:49:04 +0100, Christiaan van Dijk wrote:
> Will try this, is only a minor modification at this point. First I'm
> going to play a bit more around with the vertical blanking detection.
> Somehow I can not imagine the graphics engine can not draw the frame
> fast enough.
Point taken. I don't have any better explanation, still.
Matthias
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