[Bug 25483] New: Neverwinter nights lacks ram when using the radeon driver

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 7 03:42:15 PST 2009


http://bugs.freedesktop.org/show_bug.cgi?id=25483

           Summary: Neverwinter nights lacks ram when using the radeon
                    driver
           Product: xorg
           Version: 7.4
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Driver/Radeon
        AssignedTo: xorg-driver-ati at lists.x.org
        ReportedBy: i92guboj at terra.es
         QAContact: xorg-team at lists.x.org


Created an attachment (id=31808)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=31808)
xorg.conf

When using this driver NWN works, but it leaks a lot of ram. htop reports a
sink of 7-8mb per second in /usr/bin/X, until I exit the game. It continues to
do so without any roof at all, until all my ram and swap are full.

One thing to note that that at first, it's nwmain (the name of the game
executable) growing, which is normal while you are loading a game, it can stop
at a normal size of 150mb or so, depending on the concrete module I am loading.
After that, and once you are into the 3d part of the game, it stops growing,
and then it's /usr/bin/X the one that starts growing without control. As said,
this only happens with radeon. When I use "EXANoDownloadFromScreen" it grows at
a rate of 7-8 mb per second, when I comment that option, it seems to grow at an
even worse rate of 15-18mb per second, if that can give you any clue.

Another thing worth nothing is that the allocated ram is never released until I
exit X and restart it afresh. when I exit the game, it stops growing, but the
memory that has been allocated continued being allocated by /usr/bin/X until I
exit the session.

I attach dmesg, xorg.conf and log.


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