x1250 horizontal tearing problems
Alex Deucher
alexdeucher at gmail.com
Thu May 1 16:05:49 PDT 2008
On Thu, May 1, 2008 at 6:49 PM, Roland Scheidegger
<sroland at tungstengraphics.com> wrote:
>
> Michel Dänzer wrote:
> > On Wed, 2008-04-30 at 14:39 -0400, Alex Deucher wrote:
> >> On Wed, Apr 30, 2008 at 3:06 AM, Michel Dänzer
> >> <michel at tungstengraphics.com> wrote:
> >>> On Tue, 2008-04-29 at 16:52 -0400, Alex Deucher wrote:
> >>> > On Tue, Apr 29, 2008 at 4:34 PM, Alex Rades <alerades at gmail.com> wrote:
> >>> > > Hi,
> >>> > > when playing videos (either in xv or plain x11) on my x1250, I always see
> >>> > > horizontal (not diagonal, which are now fixed) tearing problems. They seem
> >>> > > related to vertical sync problems. Do you have suggestions?
> >>> >
> >>> > We need sync to vblank support for textured video to properly deal
> >>> > with that. this untested hack may help, but it's not optimal:
> >>> > http://www.botchco.com/alex/xorg/texvid_wait_vsync.diff
> >>>
> >>> Good to see this getting tackled. Here's what I think is missing:
> >>>
> >>> * Set up the CRTC*_GUI_TRIG_VLINE register such that it waits for
> >>> scanout to be outside of the destination vertical range.
> >> yeah, makes sense.
> >>
> >>> * Only wait if the window isn't redirected (backing pixmap is the
> >>> screen pixmap)
> >> yeah, as you said, any rendering to the front buffer should wait for
> >> vblank.
> >
> > Technically not for vblank, but for scanout to be outside of the
> > affected vertical screen range.
> >
> >> I may play around with it a bit if I have time, but unfortunately, I
> >> seem to be unable to notice tearing generally. Do you have any good
> >> tips or content that would make it easier to notice?
> >
> > Generally, I find it most noticeable with horizontal animation or with
> > large solid areas that continuously change colour.
> >
> >> The other issue is that the current IB scheme doesn't really lend
> >> itself to this. Ideally we'd queue up everything and then pre-pend a
> >> wait_until vblank when we submit the IB.
> >
> > I don't think one wait per IB is sufficient anyway, as any given IB will
> > likely have both on- and offscreen operations. It could be tricky to
> > find a good granularity for the waits.
> >
> >> Additionally, we have the issue of multiple crtcs for regular
> >> rendering as well. In that case, we really need shatter.
> >
> > Right, or again pick the CRTC with larger visibility and/or let the user
> > choose somehow.
>
> Since nowadays everybody just uses 60Hz for almost all displays
> (LCD...), wouldn't it be possible to sync them? Looks to me like the
> avivo-based chips could do that (with the D1CRTC_TRIGA_CNTL and friends)
> or is my quick look wrong?
Probably. if the mode was the same you could even use the same PLL for both.
Alex
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