x1250 horizontal tearing problems
Michel Dänzer
michel at tungstengraphics.com
Thu May 1 10:17:33 PDT 2008
On Wed, 2008-04-30 at 14:39 -0400, Alex Deucher wrote:
> On Wed, Apr 30, 2008 at 3:06 AM, Michel Dänzer
> <michel at tungstengraphics.com> wrote:
> > On Tue, 2008-04-29 at 16:52 -0400, Alex Deucher wrote:
> > > On Tue, Apr 29, 2008 at 4:34 PM, Alex Rades <alerades at gmail.com> wrote:
> > > > Hi,
> > > > when playing videos (either in xv or plain x11) on my x1250, I always see
> > > > horizontal (not diagonal, which are now fixed) tearing problems. They seem
> > > > related to vertical sync problems. Do you have suggestions?
> > >
> > > We need sync to vblank support for textured video to properly deal
> > > with that. this untested hack may help, but it's not optimal:
> > > http://www.botchco.com/alex/xorg/texvid_wait_vsync.diff
> >
> > Good to see this getting tackled. Here's what I think is missing:
> >
> > * Set up the CRTC*_GUI_TRIG_VLINE register such that it waits for
> > scanout to be outside of the destination vertical range.
>
> yeah, makes sense.
>
> > * Only wait if the window isn't redirected (backing pixmap is the
> > screen pixmap)
>
> yeah, as you said, any rendering to the front buffer should wait for
> vblank.
Technically not for vblank, but for scanout to be outside of the
affected vertical screen range.
> I may play around with it a bit if I have time, but unfortunately, I
> seem to be unable to notice tearing generally. Do you have any good
> tips or content that would make it easier to notice?
Generally, I find it most noticeable with horizontal animation or with
large solid areas that continuously change colour.
> The other issue is that the current IB scheme doesn't really lend
> itself to this. Ideally we'd queue up everything and then pre-pend a
> wait_until vblank when we submit the IB.
I don't think one wait per IB is sufficient anyway, as any given IB will
likely have both on- and offscreen operations. It could be tricky to
find a good granularity for the waits.
> Additionally, we have the issue of multiple crtcs for regular
> rendering as well. In that case, we really need shatter.
Right, or again pick the CRTC with larger visibility and/or let the user
choose somehow.
--
Earthling Michel Dänzer | http://tungstengraphics.com
Libre software enthusiast | Debian, X and DRI developer
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