[Bug 16292] "Idle timed out, resetting engine" when running compiz.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 11 23:38:33 PDT 2008
http://bugs.freedesktop.org/show_bug.cgi?id=16292
--- Comment #6 from Peter Hutterer <peter at cs.unisa.edu.au> 2008-06-11 23:38:32 PST ---
Breakpoint 1, RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
706 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
(gdb) bt
#0 RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
#1 0xb77727e8 in XAAGetImage (pDraw=0x89cc7f8, sx=0, sy=0, w=486, h=383,
format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at xaaInit.c:262
#2 0xb77c527b in cwGetImage (pSrc=0x89cc7f8, x=0, y=0, w=486, h=383,
format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at cw.c:354
#3 0x08152de2 in miSpriteGetImage (pDrawable=0x89cc7f8, sx=0, sy=0, w=486,
h=383, format=2, planemask=4294967295, pdstLine=0xa5cca008 "")
at misprite.c:321
#4 0xb7a2c257 in __glXDRIbindTexImage (baseContext=0x84a8030, buffer=8414,
glxPixmap=0x89ccd60) at glxdri.c:488
#5 0xb7a17a27 in __glXDisp_BindTexImageEXT (cl=0x84aeb4c, pc=0x89c5518 "F")
at glxcmds.c:1540
#6 0xb7a19168 in __glXDisp_VendorPrivate (cl=0x84aeb4c,
pc=0x89c550c "\233\020\006") at glxcmds.c:2255
#7 0xb7a1e1aa in __glXDispatch (client=0x84a8fc8) at glxext.c:492
#8 0x0808c712 in Dispatch () at dispatch.c:448
#9 0x08071ed4 in main (argc=1, argv=0xbfb40cf4, envp=0xbfb40cfc) at main.c:415
Full backtrace:
(gdb) bt full
#0 RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
ret = -22
info = (RADEONInfoPtr) 0x826ae88
RADEONMMIO = (
unsigned char *) 0xb78c1000 <Address 0xb78c1000 out of bounds>
i = 0
__FUNCTION__ = "RADEONWaitForIdleCP"
#1 0xb77727e8 in XAAGetImage (pDraw=0x89cc7f8, sx=0, sy=0, w=486, h=383,
format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at xaaInit.c:262
infoRec = (XAAInfoRecPtr) 0x829fa20
pScreen = (ScreenPtr) 0x8275f58
infoRec = (XAAInfoRecPtr) 0x829fa20
pScrn = (ScrnInfoPtr) 0x826a948
#2 0xb77c527b in cwGetImage (pSrc=0x89cc7f8, x=0, y=0, w=486, h=383,
format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at cw.c:354
pScreen = (ScreenPtr) 0x8275f58
pBackingDrawable = (DrawablePtr) 0x89cc7f8
src_off_x = 0
src_off_y = 0
#3 0x08152de2 in miSpriteGetImage (pDrawable=0x89cc7f8, sx=0, sy=0, w=486,
h=383, format=2, planemask=4294967295, pdstLine=0xa5cca008 "")
at misprite.c:321
pScreen = (ScreenPtr) 0x8275f58
pScreenPriv = (miSpriteScreenPtr) 0x829f670
pDev = (DeviceIntPtr) 0x0
pCursorInfo = (miCursorInfoPtr) 0x84d38c8
#4 0xb7a2c257 in __glXDRIbindTexImage (baseContext=0x84a8030, buffer=8414,
glxPixmap=0x89ccd60) at glxdri.c:488
pitch = 1944
data = (void *) 0xa5cca008
pRegion = (RegionPtr) 0x0
pixmap = (PixmapPtr) 0x89cc7f8
bpp = 4
override = 0
texname = 8
format = 32993
type = 5121
pScreen = (ScreenPtr) 0x8275f58
driDraw = (__GLXDRIdrawable *) 0x89ccd60
screen = (__GLXDRIscreen * const) 0x83a4ed0
__func__ = "__glXDRIbindTexImage"
#5 0xb7a17a27 in __glXDisp_BindTexImageEXT (cl=0x84aeb4c, pc=0x89c5518 "F")
at glxcmds.c:1540
req = (xGLXVendorPrivateReq *) 0x89c550c
client = (ClientPtr) 0x84a8fc8
context = (__GLXcontext *) 0x84a8030
pGlxDraw = (__GLXdrawable *) 0x89ccd60
drawId = 4194374
buffer = 8414
error = -1214169736
#6 0xb7a19168 in __glXDisp_VendorPrivate (cl=0x84aeb4c,
pc=0x89c550c "\233\020\006") at glxcmds.c:2255
req = (xGLXVendorPrivateReq *) 0x89c550c
vendorcode = 1330
proc = (
__GLXdispatchVendorPrivProcPtr) 0xb7a1791a <__glXDisp_BindTexImageEXT>
#7 0xb7a1e1aa in __glXDispatch (client=0x84a8fc8) at glxext.c:492
rendering = 0 '\0'
stuff = (xGLXSingleReq *) 0x89c550c
opcode = 16 '\020'
proc = (
__GLXdispatchSingleProcPtr) 0xb7a1910f <__glXDisp_VendorPrivate>
cl = (__GLXclientState *) 0x84aeb4c
retval = 0
#8 0x0808c712 in Dispatch () at dispatch.c:448
clientReady = (int *) 0x85bdff8
result = 0
client = (ClientPtr) 0x84a8fc8
nready = 0
icheck = (HWEventQueuePtr *) 0x824f3f0
start_tick = 780
#9 0x08071ed4 in main (argc=1, argv=0xbfb40cf4, envp=0xbfb40cfc) at main.c:415
i = 1
j = 2
k = 2
xauthfile = 0x0
alwaysCheckForInput = {0, 1}
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