[Bug 16292] "Idle timed out, resetting engine" when running compiz.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 11 23:38:33 PDT 2008


http://bugs.freedesktop.org/show_bug.cgi?id=16292





--- Comment #6 from Peter Hutterer <peter at cs.unisa.edu.au>  2008-06-11 23:38:32 PST ---
Breakpoint 1, RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
706                 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
(gdb) bt
#0  RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
#1  0xb77727e8 in XAAGetImage (pDraw=0x89cc7f8, sx=0, sy=0, w=486, h=383, 
    format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at xaaInit.c:262
#2  0xb77c527b in cwGetImage (pSrc=0x89cc7f8, x=0, y=0, w=486, h=383, 
    format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at cw.c:354
#3  0x08152de2 in miSpriteGetImage (pDrawable=0x89cc7f8, sx=0, sy=0, w=486, 
    h=383, format=2, planemask=4294967295, pdstLine=0xa5cca008 "")
    at misprite.c:321
#4  0xb7a2c257 in __glXDRIbindTexImage (baseContext=0x84a8030, buffer=8414, 
    glxPixmap=0x89ccd60) at glxdri.c:488
#5  0xb7a17a27 in __glXDisp_BindTexImageEXT (cl=0x84aeb4c, pc=0x89c5518 "F")
    at glxcmds.c:1540
#6  0xb7a19168 in __glXDisp_VendorPrivate (cl=0x84aeb4c, 
    pc=0x89c550c "\233\020\006") at glxcmds.c:2255
#7  0xb7a1e1aa in __glXDispatch (client=0x84a8fc8) at glxext.c:492
#8  0x0808c712 in Dispatch () at dispatch.c:448
#9  0x08071ed4 in main (argc=1, argv=0xbfb40cf4, envp=0xbfb40cfc) at main.c:415


Full backtrace:

(gdb) bt full
#0  RADEONWaitForIdleCP (pScrn=0x826a948) at radeon_commonfuncs.c:706
        ret = -22
        info = (RADEONInfoPtr) 0x826ae88
        RADEONMMIO = (
    unsigned char *) 0xb78c1000 <Address 0xb78c1000 out of bounds>
        i = 0
        __FUNCTION__ = "RADEONWaitForIdleCP"
#1  0xb77727e8 in XAAGetImage (pDraw=0x89cc7f8, sx=0, sy=0, w=486, h=383, 
    format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at xaaInit.c:262
        infoRec = (XAAInfoRecPtr) 0x829fa20
        pScreen = (ScreenPtr) 0x8275f58
        infoRec = (XAAInfoRecPtr) 0x829fa20
        pScrn = (ScrnInfoPtr) 0x826a948
#2  0xb77c527b in cwGetImage (pSrc=0x89cc7f8, x=0, y=0, w=486, h=383, 
    format=2, planemask=4294967295, pdstLine=0xa5cca008 "") at cw.c:354
        pScreen = (ScreenPtr) 0x8275f58
        pBackingDrawable = (DrawablePtr) 0x89cc7f8
        src_off_x = 0
        src_off_y = 0
#3  0x08152de2 in miSpriteGetImage (pDrawable=0x89cc7f8, sx=0, sy=0, w=486, 
    h=383, format=2, planemask=4294967295, pdstLine=0xa5cca008 "")
    at misprite.c:321
        pScreen = (ScreenPtr) 0x8275f58
        pScreenPriv = (miSpriteScreenPtr) 0x829f670
        pDev = (DeviceIntPtr) 0x0
        pCursorInfo = (miCursorInfoPtr) 0x84d38c8
#4  0xb7a2c257 in __glXDRIbindTexImage (baseContext=0x84a8030, buffer=8414, 
    glxPixmap=0x89ccd60) at glxdri.c:488
        pitch = 1944
        data = (void *) 0xa5cca008
        pRegion = (RegionPtr) 0x0
        pixmap = (PixmapPtr) 0x89cc7f8
        bpp = 4
        override = 0
        texname = 8
        format = 32993
        type = 5121
        pScreen = (ScreenPtr) 0x8275f58
        driDraw = (__GLXDRIdrawable *) 0x89ccd60
        screen = (__GLXDRIscreen * const) 0x83a4ed0
        __func__ = "__glXDRIbindTexImage"
#5  0xb7a17a27 in __glXDisp_BindTexImageEXT (cl=0x84aeb4c, pc=0x89c5518 "F")
    at glxcmds.c:1540
        req = (xGLXVendorPrivateReq *) 0x89c550c
        client = (ClientPtr) 0x84a8fc8
        context = (__GLXcontext *) 0x84a8030
        pGlxDraw = (__GLXdrawable *) 0x89ccd60
        drawId = 4194374
        buffer = 8414
        error = -1214169736
#6  0xb7a19168 in __glXDisp_VendorPrivate (cl=0x84aeb4c, 
    pc=0x89c550c "\233\020\006") at glxcmds.c:2255
        req = (xGLXVendorPrivateReq *) 0x89c550c
        vendorcode = 1330
        proc = (
    __GLXdispatchVendorPrivProcPtr) 0xb7a1791a <__glXDisp_BindTexImageEXT>
#7  0xb7a1e1aa in __glXDispatch (client=0x84a8fc8) at glxext.c:492
        rendering = 0 '\0'
        stuff = (xGLXSingleReq *) 0x89c550c
        opcode = 16 '\020'
        proc = (
    __GLXdispatchSingleProcPtr) 0xb7a1910f <__glXDisp_VendorPrivate>
        cl = (__GLXclientState *) 0x84aeb4c
        retval = 0
#8  0x0808c712 in Dispatch () at dispatch.c:448
        clientReady = (int *) 0x85bdff8
        result = 0
        client = (ClientPtr) 0x84a8fc8
        nready = 0
        icheck = (HWEventQueuePtr *) 0x824f3f0
        start_tick = 780
#9  0x08071ed4 in main (argc=1, argv=0xbfb40cf4, envp=0xbfb40cfc) at main.c:415
        i = 1
        j = 2
        k = 2
        xauthfile = 0x0
        alwaysCheckForInput = {0, 1}


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