[Bug 15334] Radeon EXA + Sampling off the edge of REPEAT_NONE sources
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Apr 13 08:20:30 PDT 2008
http://bugs.freedesktop.org/show_bug.cgi?id=15334
--- Comment #11 from Owen Taylor <otaylor at redhat.com> 2008-04-13 08:20:29 PST ---
On the R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, ONE, X8) idea:
Isn't the basic problem we are trying to solve here that a texture format
of R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8) doesn't allow us to have
alpha in the border color?
By analogy I don't think we are going to have any more luck
getting alpha in a the border color for a texture format of
R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, ONE, X8).
(The docs describe the swizzling fields of TX_FORMAT as "Specifies
swizzling for each channel _at the input of the pixel shader_",
so that also implies that it happens after texture sampling/filtering.)
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