[Bug 12612] FireGL V3100 (PCIE) freeze when setting GARTSize to "64"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 1 07:58:47 PDT 2007


http://bugs.freedesktop.org/show_bug.cgi?id=12612





------- Comment #10 from michel at tungstengraphics.com  2007-10-01 08:00 PST -------
(In reply to comment #8)
> with both options enabled, I get this message :

Weird, the log looks fine.

> libGL error: drmMap of framebuffer failed (Cannot allocate memory)
> libGL error: reverting to (slow) indirect rendering
> but the programm continues
> 
> sometimes I get:
> "Error: Could not get dma buffer... exiting"
> and the programm crashes

And these don't happen without the options?

Does using just Option "GARTSize" "32" work?


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