[PATCH 1/2] loader_dri3: Wait for pending swaps to complete before drawable_fini.

Mario Kleiner mario.kleiner.de at gmail.com
Fri May 4 13:45:41 UTC 2018


Before destroying the loader_dri3_drawable, make sure all pending
swaps for it have completed. This guides against the following scenario,
which happens, e.g., with KDE Plasma-5's plasmashell (which uses
QT-5's QtGui/QtQuick for rendering), when it repaints multiple
UI elements, each represented by its own Window/GLXDrawable, using
one common GLXContext for all GLXDrawable's:

1. glXMakeCurrent(dpy, drawable1, context);
2. glXXX render to drawable1
3. glXSwapBuffers(dpy, drawable1); #1
4. glXMakeCurrent(dpy, drawable2, context);
5. glXXX render to drawable2
6. glXSwapBuffers(dpy, drawable2);
// While the swap #1 is still pending for drawable1:
7. glXMakeCurrent(dpy, drawable1, context);
8. glXXX render to drawable1
9. glXSwapBuffers(dpy, drawable1);

Binding a different drawable2 to the same context via glXMakeCurrent
will cause its previous drawable1 to be released (cfe. dri3_bind_context
-> driReleaseDrawables), which in turn calls loader_dri3_drawable_fini().
This unselects for Present notify event delivery on the associated
X-Window and loses all dri3 related state. If drawable1 is selected for
the context again [7], a new incarnation of loader_dri3_drawable is
created in dri3_bind_context->driFetchDrawable->dri3_create_drawable->
loader_dri3_drawable_init(), which again selects for Present notify
event delivery for the underlying X-Window, but the new incarnation lost
all state wrt. to previous rendering and swaps. The server now delivers
PresentPixmapIdle and PresentPixmapComplete events from the completed
previous swapbuffers call #1 [3] to the new loader_dri3_drawable, which
doesn't expect those. One problem is that the new incarnation has a
draw->send_sbc == 0, but now receives PresentPixmapComplete events with
sbc's > 0, therefore updating draw->recv_sbc to > 0 in
dri3_handle_present_event(). The draw->recv_sbc > draw_send_sbc is
misinterpreted as sbc wraparound, triggers recv_sbc wraparound handling
and ends up with a very large draw->recv_sbc. During the next swapbuffers
call [9], the totally wrong recv_sbc is used for calculating the target_msc
for the PresentPixmap request, leading to a target_msc billions of vblanks
in the future, leading to a swap that never completes and thereby frozen UI
and hang of the client.

Make sure that a loader_dri3_drawable can only be destroyed after all
its pending swaps have completed, to prevent misdelivery of PresentNotify
events to the right X-Window, but the wrong incarnation of the associated
loader_dri3_drawable.

Signed-off-by: Mario Kleiner <mario.kleiner.de at gmail.com>
Cc: xorg-devel at lists.x.org
Cc: daniel at fooishbar.org
Cc: eero.t.tamminen at intel.com
Cc: mike at fireburn.co.uk
---
 src/loader/loader_dri3_helper.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
index 6bb11c4..7bd79af 100644
--- a/src/loader/loader_dri3_helper.c
+++ b/src/loader/loader_dri3_helper.c
@@ -234,6 +234,9 @@ loader_dri3_drawable_fini(struct loader_dri3_drawable *draw)
 {
    int i;
 
+   if (draw->special_event)
+      loader_dri3_swapbuffer_barrier(draw);
+
    draw->ext->core->destroyDrawable(draw->dri_drawable);
 
    for (i = 0; i < ARRAY_SIZE(draw->buffers); i++) {
-- 
2.7.4



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