[PATCH xf86-video-vesa 2/4] Fall back to VGA if the palette API isn't supported
Dave Airlie
airlied at gmail.com
Wed Jan 31 20:48:17 UTC 2018
On 1 February 2018 at 01:48, Adam Jackson <ajax at redhat.com> wrote:
> I ported vesa to use the VBE service back in:
>
> commit 55f585a15f42ffe028ff37ea1f63543795dbf56e
> Author: Adam Jackson <ajax at redhat.com>
> Date: Fri Sep 18 17:02:16 2009 -0400
>
> Use VBE palette load, not VGA banging.
>
> I'm reasonably sure that worked on all the hardware I had handy at the
> time. But it doesn't work in seabios, which means 8bpp is broken under
> qemu.
>
> We query this API early in initialization, and if it fails ->savedPal
> will be NULL, so use that as the hint to fall back to VGA banging.
>
> Signed-off-by: Adam Jackson <ajax at redhat.com>
I can confirm I dug in seabios as well.
Reviewed-by: Dave Airlie <airlied at redhat.com>
> ---
> src/vesa.c | 21 +++++++++++++++++++++
> 1 file changed, 21 insertions(+)
>
> diff --git a/src/vesa.c b/src/vesa.c
> index cbf6773..3f5b81c 100644
> --- a/src/vesa.c
> +++ b/src/vesa.c
> @@ -1356,6 +1356,27 @@ VESALoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
> int i, idx;
> int base;
>
> + if (!pVesa->savedPal) {
> +#define VESADACDelay() \
> + do { \
> + (void)inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET); \
> + (void)inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET); \
> + } while (0)
> +
> + for (i = 0; i < numColors; i++) {
> + idx = indices[i];
> + outb(pVesa->ioBase + VGA_DAC_WRITE_ADDR, idx);
> + VESADACDelay();
> + outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].red);
> + VESADACDelay();
> + outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].green);
> + VESADACDelay();
> + outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].blue);
> + VESADACDelay();
> + }
> + return;
> + }
> +
> if (pVesa->pal == NULL)
> pVesa->pal = calloc(1, sizeof(CARD32) * 256);
>
> --
> 2.14.3
>
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