[PATCH xserver 3/4] glamor: remove unused variables in linear gradient shader
Jeff Smith
whydoubt at gmail.com
Fri Jan 26 12:25:21 UTC 2018
Signed-off-by: Jeff Smith <whydoubt at gmail.com>
---
glamor/glamor_gradient.c | 7 -------
1 file changed, 7 deletions(-)
diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c
index bb024ae4c..864340e77 100644
--- a/glamor/glamor_gradient.c
+++ b/glamor/glamor_gradient.c
@@ -465,13 +465,6 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count,
" float _p1_distance;\n"\
" float _pt_distance;\n"\
" float y_dist;\n"\
- " float stop_after;\n"\
- " float stop_before;\n"\
- " vec4 stop_color_before;\n"\
- " vec4 stop_color_after;\n"\
- " float new_alpha; \n"\
- " vec4 gradient_color;\n"\
- " float percentage; \n"\
" vec3 source_texture_trans = transform_mat * tmp;\n"\
" \n"\
" if(hor_ver == 0) { \n" /*Normal case.*/\
--
2.14.3
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