[PATCH xserver 1/3] glamor: Unconditionalize GLAMOR_GRADIENT_SHADER
Adam Jackson
ajax at redhat.com
Tue Oct 24 18:28:32 UTC 2017
Effectively always true anyway.
Signed-off-by: Adam Jackson <ajax at redhat.com>
---
glamor/glamor.c | 3 ---
glamor/glamor_gradient.c | 4 ----
glamor/glamor_priv.h | 1 -
glamor/glamor_render.c | 3 +--
4 files changed, 1 insertion(+), 10 deletions(-)
diff --git a/glamor/glamor.c b/glamor/glamor.c
index d06934595..c55ba249e 100644
--- a/glamor/glamor.c
+++ b/glamor/glamor.c
@@ -710,10 +710,7 @@ glamor_init(ScreenPtr screen, unsigned int flags)
ps->Glyphs = glamor_composite_glyphs;
glamor_init_vbo(screen);
-
-#ifdef GLAMOR_GRADIENT_SHADER
glamor_init_gradient_shader(screen);
-#endif
glamor_pixmap_init(screen);
glamor_sync_init(screen);
diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c
index 0c97ce7cb..2f2a5cc9b 100644
--- a/glamor/glamor_gradient.c
+++ b/glamor/glamor_gradient.c
@@ -38,8 +38,6 @@
#define RADIAL_SMALL_STOPS (6 + 2)
#define RADIAL_LARGE_STOPS (16 + 2)
-#ifdef GLAMOR_GRADIENT_SHADER
-
static const char *
_glamor_create_getcolor_fs_source(ScreenPtr screen, int stops_count,
int use_array)
@@ -1451,5 +1449,3 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
return NULL;
}
-
-#endif /* End of GLAMOR_GRADIENT_SHADER */
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 7050df526..b828350cd 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -918,7 +918,6 @@ void glamor_xv_render(glamor_port_private *port_priv);
* this will increase performance obviously. */
#define GLAMOR_PIXMAP_DYNAMIC_UPLOAD
-#define GLAMOR_GRADIENT_SHADER
#define GLAMOR_TEXTURED_LARGE_PIXMAP 1
#if 0
#define MAX_FBO_SIZE 32 /* For test purpose only. */
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index 3e126f0f2..1a54aa9ec 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -1343,7 +1343,6 @@ glamor_convert_gradient_picture(ScreenPtr screen,
pFormat = PictureMatchFormat(screen, 32, format);
}
-#ifdef GLAMOR_GRADIENT_SHADER
if (!source->pDrawable) {
if (source->pSourcePict->type == SourcePictTypeLinear) {
dst = glamor_generate_linear_gradient_picture(screen,
@@ -1362,7 +1361,7 @@ glamor_convert_gradient_picture(ScreenPtr screen,
return dst;
}
}
-#endif
+
pixmap = glamor_create_pixmap(screen,
width,
height,
--
2.14.2
More information about the xorg-devel
mailing list