[PATCH xserver 02/10] glamor: Require that 16bpp pixmap depths match for Render copies.
Michel Dänzer
michel at daenzer.net
Fri Sep 23 02:08:20 UTC 2016
On 22/09/16 05:45 PM, Eric Anholt wrote:
> The copy optimization in d37329cba42fa8e72fe4be8a7be18e512268b5bd
> replicated a bug from last time we did a copy optimization, and didn't
> get rendercheck run on it. This is effectively a re-cherry-pick of
> 510c8605641803f1f5b5d2de6d3bb422b148e0e7.
>
> Fixes rendercheck -t blend -o src -f x4r4g4b4,x3r4g4b4
>
> Signed-off-by: Eric Anholt <eric at anholt.net>
> ---
> glamor/glamor_render.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
> index c590580412c9..26dee05b5ce1 100644
> --- a/glamor/glamor_render.c
> +++ b/glamor/glamor_render.c
> @@ -1423,6 +1423,12 @@ glamor_composite_clipped_region(CARD8 op,
> /* Is the composite operation equivalent to a copy? */
> if (!mask && !source->alphaMap && !dest->alphaMap
> && source->pDrawable && !source->transform
> + && source->pDrawable->depth == dest->pDrawable->depth
This clause ensures the depths match...
> + /* We can't do direct copies between different depths at 16bpp
> + * because r,g,b are allocated to different bits.
> + */
> + && !(dest->pDrawable->bitsPerPixel == 16 &&
> + dest->pDrawable->depth != source->pDrawable->depth)
So this clause will always be true?
Anyway, this patch doesn't fix
rendercheck -t blend -o src -f x4r4g4b4,x3r4g4b4
for me. Am I missing another patch? (Patch 1 of this series is a NOP,
right?)
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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