[PATCH xserver 00/12] xwayland: Pointer confinement and warping

Jonas Ådahl jadahl at gmail.com
Thu Sep 8 10:46:29 UTC 2016


Hi,

This series adds support for raw pointer events, pointer confinement and
introduces pointer warp emulation to implement pointer-lock like features
clients use pointer warping for.

Raw pointer events is done by adding a new valuator mask setter that takes both
an absolute value and an unaccelerated value. It is similar to that of
valuator_mask_set_unaccelerated() except that it takes an absolute pointer
coordinate instead of a relative coordinate.

Confinement is pretty straight forward; if a client tries to grab a pointer
with a confineTo set to some window, this will be translated into confining the
pointer using the pointer constraints protocol.

Pointer warping emulation works roughly by locking the pointer whenever an X11
client tries to warp the pointer while the cursor is invisible. See the
corresponding patch for further details.

Note that the compositor side implementation of the pointer constraints
protocol need to special case X11 clients due to various reasons. Thus, an
unpatched mutter/weston will not be able to enable confinement and warp
emulation to work properly. mutter/gnome-shell patches, however, are available
here[0].

All of this seems to work fairly Ok on various games I have tested. I've tested
SDL 2 using the X11 backend (ioquake3), GLFW using the X11 backend, OpenTTD,
Half Life 1, Half Life 2, Shadow Warrior, Trine 2, Portal, and they seem to
work with no obvious flaws right now. However given the nature of this
approach, I expect various things needs to be tweaked to get all applications
working. Also special thanks to Krzysztof Sobiecki for helping out and for
testing a lot of games finding.

While I realize it is pretty late in the development schedule, assuming these
patches introduces too much changes for the coming release, would it be
possible to land at least the ABI breaking ones (1-3?) so that it is possible
to distribute a patched version that will be ABI compatible with the coming
release?


Jonas

[0] https://github.com/jadahl/mutter/commits/wip/xwayland-pointer-warps


Jonas Ådahl (11):
  dix: Introduce CursorWarpedTo vfunc in Screen
  dix: Incroduce CursorConfinedTo vfunc in Screen
  dix: Add valuator_mask_set_absolute_unaccelerated
  xwayland: Bind the relative pointer manager
  xwayland: Split up device class init/release into functions
  xwayland: Dispatch pointer motion events on wl_pointer.frame if
    possible
  xwayland: Set unaccelerated pointer motion delta if available
  xwayland: Put getting a xwl_window from a Window in a helper
  xwayland: Bind pointer constraints global
  xwayland: Translate a pointer grab with confineTo to pointer
    confinement
  xwayland: Add pointer warp emulator

Krzysztof Sobiecki (1):
  xwayland: Add a new input device used for pointer warping/locking

 configure.ac                  |   4 +-
 dix/events.c                  |   8 +
 dix/inpututils.c              |  13 +
 hw/xwayland/.gitignore        |   4 +
 hw/xwayland/Makefile.am       |  28 +-
 hw/xwayland/xwayland-cursor.c |   7 +
 hw/xwayland/xwayland-input.c  | 674 +++++++++++++++++++++++++++++++++++++-----
 hw/xwayland/xwayland.c        |  89 +++++-
 hw/xwayland/xwayland.h        |  43 +++
 include/input.h               |   5 +-
 include/scrnintstr.h          |  14 +
 11 files changed, 815 insertions(+), 74 deletions(-)

-- 
2.7.4



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