[PATCH xserver 2/3] glamor: glamor_make_current sooner in glamor_composite_with_shader
Keith Packard
keithp at keithp.com
Sat May 14 15:52:51 UTC 2016
glamor_make_current is supposed to be called before any GL APIs.
Signed-off-by: Keith Packard <keithp at keithp.com>
---
glamor/glamor_render.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index ea9abc7..1e03ca0 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -1143,12 +1143,12 @@ glamor_composite_with_shader(CARD8 op,
}
}
+ glamor_make_current(glamor_priv);
+
glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv);
glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info);
glamor_set_alu(screen, GXcopy);
- glamor_make_current(glamor_priv);
-
glamor_priv->has_source_coords = key.source != SHADER_SOURCE_SOLID;
glamor_priv->has_mask_coords = (key.mask != SHADER_MASK_NONE &&
key.mask != SHADER_MASK_SOLID);
--
2.8.0.rc3
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