[PATCH glx] glx: avoid memory leak when using indirect rendering
Adam Jackson
ajax at nwnk.net
Mon May 9 19:41:22 UTC 2016
On Mon, 2016-04-04 at 19:57 +0000, Guilherme Melo wrote:
> Updated patch with some other places with a potential leak.
Apologies for being so slow to look at this.
Unfortunately I think it's incorrect. lastGLContext is not necessarily
of __GLXcontext type - glamor sets it a glamor_ctx *, for example - so
passing it to ->loseCurrent isn't always going to work.
I think your first patch that only did the loseCurrent from
__glXForceCurrent was closer to correct.
- ajax
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