[PATCH xserver v3] glx: avoid memory leak when using indirect rendering
Guilherme Melo
gqmelo at gmail.com
Wed Jun 1 18:00:14 UTC 2016
Guilherme Melo <gqmelo at gmail.com> schrieb am Mo., 9. Mai 2016 um 21:29 Uhr:
> I changed the patch again to touch only __glXForceCurrent function
>
>
Adam,
Have you taken a look at the new patch?
Regards,
Guilherme
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