[PATCH evdev 1/2] Restore wheel emulation for absolute devices
Peter Hutterer
peter.hutterer at who-t.net
Tue Jan 19 16:48:57 PST 2016
Wheel emulation relies on oldVals, which stopped updating in 3dcf6f123c5.
Since wheel emulation may filter the abs event, store the event before we do
anything with it. If we really want the abs_event, abs_queued will be set to
1, otherwise the value will be ignored.
And now that we know abs_value is always valied, we can copy its value into
old_vals, so that wheel emulation can calculate the delta correctly.
https://bugs.freedesktop.org/show_bug.cgi?id=93617
Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
---
src/evdev.c | 17 ++++++++++++++---
1 file changed, 14 insertions(+), 3 deletions(-)
diff --git a/src/evdev.c b/src/evdev.c
index 3176660..0fcb0bb 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -430,6 +430,14 @@ static void
EvdevProcessValuators(InputInfoPtr pInfo)
{
EvdevPtr pEvdev = pInfo->private;
+ int val;
+
+ if (pEvdev->abs_vals) {
+ if (valuator_mask_fetch(pEvdev->abs_vals, 0, &val))
+ valuator_mask_set(pEvdev->old_vals, 0, val);
+ if (valuator_mask_fetch(pEvdev->abs_vals, 1, &val))
+ valuator_mask_set(pEvdev->old_vals, 1, val);
+ }
/* Apply transformations on relative coordinates */
if (pEvdev->rel_queued) {
@@ -765,6 +773,12 @@ EvdevProcessAbsoluteMotionEvent(InputInfoPtr pInfo, struct input_event *ev)
if (ev->code > ABS_MAX)
return;
+ /* Always store the current abs valuator, we need it to update old_vals
+ * which is required by wheel emulation */
+ map = pEvdev->abs_axis_map[ev->code];
+ if (map < 2)
+ valuator_mask_set(pEvdev->abs_vals, map, value);
+
if (EvdevWheelEmuFilterMotion(pInfo, ev))
return;
@@ -781,10 +795,7 @@ EvdevProcessAbsoluteMotionEvent(InputInfoPtr pInfo, struct input_event *ev)
valuator_mask_set(pEvdev->rel_vals, map, value - oldval);
pEvdev->rel_queued = 1;
}
- valuator_mask_set(pEvdev->old_vals, map, value);
} else {
- /* the normal case: just store the number. */
- valuator_mask_set(pEvdev->abs_vals, map, value);
pEvdev->abs_queued = 1;
}
}
--
2.5.0
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