On Mon, 2016-02-22 at 08:26 +0100, Olivier Fourdan wrote: > +#define ENCODER_WIDTH 8192 > +#define ENCODER_HEIGHT 8192 Uh oh... > + pe->width = ENCODER_WIDTH; > + pe->height = ENCODER_HEIGHT; Boo. Should set this to glGetInteger(GL_MAX_TEXTURE_SIZE) I think? - ajax