[PATCH xserver 08/12] glamor: Generalize the a1-to-a8 conversion path.
Eric Anholt
eric at anholt.net
Mon Feb 1 22:58:11 CET 2016
Pixman is quite qualified to allocate our temporary memory, and all we
need to do is decide what formats to convert from and to.
Signed-off-by: Eric Anholt <eric at anholt.net>
---
glamor/glamor_picture.c | 65 +++++++++++++++++++++----------------------------
1 file changed, 28 insertions(+), 37 deletions(-)
diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c
index 63d4365..e0f5828 100644
--- a/glamor/glamor_picture.c
+++ b/glamor/glamor_picture.c
@@ -204,21 +204,26 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
return TRUE;
}
-static void *
-glamor_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h, int stride)
+/**
+ * Takes a set of source bits with a given format and returns an
+ * in-memory pixman image of those bits in a destination format.
+ */
+static pixman_image_t *
+glamor_get_converted_image(PictFormatShort dst_format,
+ PictFormatShort src_format,
+ void *src_bits,
+ int src_stride,
+ int w, int h)
{
- PictFormatShort dst_format = PICT_a8, src_format = PICT_a1;
pixman_image_t *dst_image;
pixman_image_t *src_image;
- int src_stride = PixmapBytePad(w, 1);
- dst_image = pixman_image_create_bits(dst_format, w, h, dst_bits, stride);
+ dst_image = pixman_image_create_bits(dst_format, w, h, NULL, 0);
if (dst_image == NULL) {
return NULL;
}
- src_image = pixman_image_create_bits(src_format,
- w, h, src_bits, src_stride);
+ src_image = pixman_image_create_bits(src_format, w, h, src_bits, src_stride);
if (src_image == NULL) {
pixman_image_unref(dst_image);
@@ -229,8 +234,7 @@ glamor_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h, int stride)
0, 0, 0, 0, 0, 0, w, h);
pixman_image_unref(src_image);
- pixman_image_unref(dst_image);
- return dst_bits;
+ return dst_image;
}
/**
@@ -302,34 +306,21 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
glamor_get_screen_private(pixmap->drawable.pScreen);
float dst_xscale, dst_yscale;
GLuint tex = 0;
- int need_free_bits = 0;
+ pixman_image_t *converted_image = NULL;
if (bits == NULL)
goto ready_to_upload;
if (revert == REVERT_UPLOADING_A1) {
- /* XXX if we are restoring the pixmap, then we may not need to allocate
- * new buffer */
- void *converted_bits;
-
- if (pixmap->drawable.depth == 1)
- stride = (((w * 8 + 7) / 8) + 3) & ~3;
-
- converted_bits = xallocarray(h, stride);
-
- if (converted_bits == NULL)
- return FALSE;
- bits = glamor_convert_a1_a8(bits, converted_bits, w, h, stride);
- if (bits == NULL) {
- free(converted_bits);
- ErrorF("Failed to convert pixmap no_alpha %d,"
- "revert mode %d, swap mode %d\n", no_alpha, revert, swap_rb);
+ converted_image = glamor_get_converted_image(PICT_a8,
+ PICT_a1,
+ bits,
+ PixmapBytePad(w, 1),
+ w, h);
+ if (!converted_image)
return FALSE;
- }
- no_alpha = 0;
- revert = REVERT_NONE;
- swap_rb = SWAP_NONE_UPLOADING;
- need_free_bits = TRUE;
+
+ bits = pixman_image_get_data(converted_image);
}
ready_to_upload:
@@ -355,8 +346,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
x + fbo_x_off, y + fbo_y_off,
w, h,
bits, pbo)) {
- if (need_free_bits)
- free(bits);
+ if (converted_image)
+ pixman_image_unref(bits);
return FALSE;
}
} else {
@@ -382,8 +373,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
if (!__glamor_upload_pixmap_to_texture(pixmap, &tex,
format, type, 0, 0, w, h, bits,
pbo)) {
- if (need_free_bits)
- free(bits);
+ if (converted_image)
+ pixman_image_unref(bits);
return FALSE;
}
@@ -416,8 +407,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
- if (need_free_bits)
- free(bits);
+ if (converted_image)
+ pixman_image_unref(bits);
return TRUE;
}
--
2.7.0
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