[PATCH xserver] Pass ClientPtr to FlushCallback

Keith Packard keithp at keithp.com
Tue Aug 2 16:12:19 UTC 2016


Michel Dänzer <michel at daenzer.net> writes:

> From: Michel Dänzer <michel.daenzer at amd.com>
>
> This change has two effects:
>
> 1. Only calls FlushCallbacks when we're actually flushing data to a
>    client. The unnecessary FlushCallback calls could cause significant
>    performance degradation with compositing, which is significantly
>    reduced even without any driver changes.

Seems like a completely reasonable plan. As you can see, the original
goal was to have the callback called only once when flushing output to
multiple clients though. That appears to only be used by the record
extension, so perhaps we just don't care.

> 2. By passing the ClientPtr to FlushCallbacks, drivers can completely
>    eliminate unnecessary flushing of GPU commands by keeping track of
>    whether we're flushing any XDamageNotify events to the client for
>    which the corresponding rendering commands haven't been flushed to
>    the GPU yet.

Is this something we should be doing in either glamor or DIX itself? It
looks like the ATI driver has a number that is incremented every time
commands are sent to the GPU and that clients need to be flushed
whenever they haven't been flushed since the last time that number was
changed?

I don't even know how this works in the generic modesetting driver at
this point; what makes sure that glFlush is called before data are sent
to the client?

-- 
-keith
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