[PATCH 12/18] xwin: fix spelling mistakes

Eric Engestrom eric at engestrom.ch
Sat Apr 2 18:53:25 UTC 2016


Signed-off-by: Eric Engestrom <eric at engestrom.ch>
---
 hw/xwin/InitOutput.c   | 2 +-
 hw/xwin/ddraw.h        | 2 +-
 hw/xwin/glx/indirect.c | 2 +-
 hw/xwin/man/XWin.man   | 2 +-
 hw/xwin/win.h          | 2 +-
 hw/xwin/wincreatewnd.c | 2 +-
 hw/xwin/winscrinit.c   | 2 +-
 7 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/hw/xwin/InitOutput.c b/hw/xwin/InitOutput.c
index 1190124..0d56bb4 100644
--- a/hw/xwin/InitOutput.c
+++ b/hw/xwin/InitOutput.c
@@ -140,7 +140,7 @@ void XwinExtensionInit(void)
 #if defined(DDXBEFORERESET)
 /*
  * Called right before KillAllClients when the server is going to reset,
- * allows us to shutdown our seperate threads cleanly.
+ * allows us to shutdown our separate threads cleanly.
  */
 
 void
diff --git a/hw/xwin/ddraw.h b/hw/xwin/ddraw.h
index 4c9af77..99d1ec9 100644
--- a/hw/xwin/ddraw.h
+++ b/hw/xwin/ddraw.h
@@ -827,7 +827,7 @@ extern "C" {
 
 /* DDCAPS.dwSVCaps */
 /* the first 4 of these are now obsolete */
-#if DIRECTDRAW_VERSION >= 0x700 /* FIXME: I'm not sure when this switch occured */
+#if DIRECTDRAW_VERSION >= 0x700 /* FIXME: I'm not sure when this switch occurred */
 #define DDSVCAPS_RESERVED1		0x00000001
 #define DDSVCAPS_RESERVED2		0x00000002
 #define DDSVCAPS_RESERVED3		0x00000004
diff --git a/hw/xwin/glx/indirect.c b/hw/xwin/glx/indirect.c
index 26832e6..77be1d6 100644
--- a/hw/xwin/glx/indirect.c
+++ b/hw/xwin/glx/indirect.c
@@ -772,7 +772,7 @@ glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
        Discard any CopyWindow requests if a GL drawing context is pointing at the window
 
        For regions which are being drawn by GL, the shadow framebuffer doesn't have the
-       correct bits, so we wish to avoid shadow framebuffer damage occuring, which will
+       correct bits, so we wish to avoid shadow framebuffer damage occurring, which will
        cause those incorrect bits to be transferred to the display....
      */
     if (pGlxDraw && pGlxDraw->drawContext) {
diff --git a/hw/xwin/man/XWin.man b/hw/xwin/man/XWin.man
index 7ffdd6c..44afc54 100644
--- a/hw/xwin/man/XWin.man
+++ b/hw/xwin/man/XWin.man
@@ -71,7 +71,7 @@ Screen specific parameters can be applied as a
 default to all screens by placing those screen specific parameters
 before any \fB\-screen\fP parameter.  Screen specific parameters placed after
 the first \fB\-screen\fP parameter will apply only to the immediately
-preceeding \fB\-screen\fP parameter.
+preceding \fB\-screen\fP parameter.
 .TP 8
 .B \-[no]multimonitors or \-[no]multiplemonitors
 Create a screen 0 that covers all monitors [the primary monitor] on a system with
diff --git a/hw/xwin/win.h b/hw/xwin/win.h
index f9c44b3..897322f 100644
--- a/hw/xwin/win.h
+++ b/hw/xwin/win.h
@@ -486,7 +486,7 @@ typedef struct _winPrivScreenRec {
 #endif
 
 #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
-    /* Privates used for any module running in a seperate thread */
+    /* Privates used for any module running in a separate thread */
     pthread_mutex_t pmServerStarted;
     Bool fServerStarted;
 #endif
diff --git a/hw/xwin/wincreatewnd.c b/hw/xwin/wincreatewnd.c
index b2f797c..36ce915 100644
--- a/hw/xwin/wincreatewnd.c
+++ b/hw/xwin/wincreatewnd.c
@@ -231,7 +231,7 @@ winCreateBoundingWindowWindowed(ScreenPtr pScreen)
 
     /* Did the user specify a height and width? */
     if (pScreenInfo->fUserGaveHeightAndWidth) {
-        /* User gave a desired height and width, try to accomodate */
+        /* User gave a desired height and width, try to accommodate */
 #if CYGDEBUG
         winDebug("winCreateBoundingWindowWindowed - User gave height "
                  "and width\n");
diff --git a/hw/xwin/winscrinit.c b/hw/xwin/winscrinit.c
index 6cbf08d..ae1d1df 100644
--- a/hw/xwin/winscrinit.c
+++ b/hw/xwin/winscrinit.c
@@ -321,7 +321,7 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
          * own colormap, as it cannot allocate 7 planes in the default
          * colormap.  Setting whitePixel to 1 allows Magic to get 7
          * planes in the default colormap, so it doesn't create its
-         * own colormap.  This latter situation is highly desireable,
+         * own colormap.  This latter situation is highly desirable,
          * as it keeps the Magic window viewable when switching to
          * other X clients that use the default colormap.
          */
-- 
2.8.0



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