[PATCH] glamor: explicitly check for GL_OES_EGL_image
Eric Anholt
eric at anholt.net
Thu Sep 17 07:52:47 PDT 2015
Emil Velikov <emil.l.velikov at gmail.com> writes:
> Otherwise we'll fail miserably later on as we try to use
> glEGLImageTargetTexture2DOES.
I thought this had been implied by other extensions we check for, but I
don't see it.
I think this would go next to the EGL_EXT_image_dma_buf_import check --
we won't use it unless we're doing the other import/export paths, right?
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