[PATCH] glamor: explicitly check for GL_OES_EGL_image

Eric Anholt eric at anholt.net
Thu Sep 17 07:52:47 PDT 2015


Emil Velikov <emil.l.velikov at gmail.com> writes:

> Otherwise we'll fail miserably later on as we try to use
> glEGLImageTargetTexture2DOES.

I thought this had been implied by other extensions we check for, but I
don't see it.

I think this would go next to the EGL_EXT_image_dma_buf_import check --
we won't use it unless we're doing the other import/export paths, right?
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