[PATCH:xf86-video-vesa] When debugging, print the VGAbase as well.
Thomas Klausner
wiz at NetBSD.org
Mon Jul 20 01:55:09 PDT 2015
From: Matthew Green <mrg at NetBSD.org>
Just in case it ends up zero and causes a segmentation fault.
Signed-off-by: Thomas Klausner <wiz at NetBSD.org>
---
src/vesa.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/vesa.c b/src/vesa.c
index 564bb06..5b9ccb0 100644
--- a/src/vesa.c
+++ b/src/vesa.c
@@ -1304,9 +1304,10 @@ VESAMapVidMem(ScrnInfoPtr pScrn)
#endif
xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, DEBUG_VERB,
- "virtual address = %p,\n"
+ "virtual address = %p, VGAbase = %p\n"
"\tphysical address = 0x%lx, size = %ld\n",
- pVesa->base, pScrn->memPhysBase, pVesa->mapSize);
+ pVesa->base, pVesa->VGAbase,
+ pScrn->memPhysBase, pVesa->mapSize);
return (pVesa->base != NULL);
}
--
2.4.6
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