glamor: rendercheck fixes and picture handling simplification

Eric Anholt eric at anholt.net
Wed Jul 8 12:45:06 PDT 2015


This series came out of the process of trying to figure out if I could
safely store a8 pixmaps in an a8r8g8b8 FBO, to improve glamor
performance on VC4 (which doesn't support 8-bit FBOs).  It turns out
the answer is "not quite", but the Render code had a lot of bugs
obscuring that fact.



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