[PATCH 3/7] glamor: swallow gl errors before compiling programs
Eric Anholt
eric at anholt.net
Mon Jan 12 18:42:42 PST 2015
Maarten Lankhorst <maarten.lankhorst at ubuntu.com> writes:
> In case the glamor implementation is buggy a error might be set
> before compiling, which causes glamor_build_program to enter
> the failure path even though shader compilation succeeded.
> Eat all errors before running glamor_build_program.
I'd rather delete the glGetError() from program compile. We shouldn't
be calling it.
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