[PATCH] glamor: Fix up indentation

Adam Jackson ajax at redhat.com
Mon Feb 23 08:58:59 PST 2015


Signed-off-by: Adam Jackson <ajax at redhat.com>
---
 glamor/glamor_largepixmap.c | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/glamor/glamor_largepixmap.c b/glamor/glamor_largepixmap.c
index 9b24584..88ea899 100644
--- a/glamor/glamor_largepixmap.c
+++ b/glamor/glamor_largepixmap.c
@@ -920,10 +920,10 @@ glamor_get_transform_block_size(struct pixman_transform *transform,
     return TRUE;
 }
 
-#define VECTOR_FROM_POINT(p, x, y)	\
+#define VECTOR_FROM_POINT(p, x, y) do {\
 	p.v[0] = x;  \
 	p.v[1] = y;  \
-	p.v[2] = 1.0;
+	p.v[2] = 1.0; } while (0)
 void
 glamor_get_transform_extent_from_box(struct pixman_box32 *box,
                                      struct pixman_transform *transform)
@@ -933,12 +933,12 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box,
 
     struct pixman_f_transform ftransform;
 
-    VECTOR_FROM_POINT(p0, box->x1, box->y1)
-        VECTOR_FROM_POINT(p1, box->x2, box->y1)
-        VECTOR_FROM_POINT(p2, box->x2, box->y2)
-        VECTOR_FROM_POINT(p3, box->x1, box->y2)
+    VECTOR_FROM_POINT(p0, box->x1, box->y1);
+    VECTOR_FROM_POINT(p1, box->x2, box->y1);
+    VECTOR_FROM_POINT(p2, box->x2, box->y2);
+    VECTOR_FROM_POINT(p3, box->x1, box->y2);
 
-        pixman_f_transform_from_pixman_transform(&ftransform, transform);
+    pixman_f_transform_from_pixman_transform(&ftransform, transform);
     pixman_f_transform_point(&ftransform, &p0);
     pixman_f_transform_point(&ftransform, &p1);
     pixman_f_transform_point(&ftransform, &p2);
-- 
1.9.3



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