[PATCH 3/4] Add "none" acceleration option
Michal Suchanek
hramrach at gmail.com
Sat Sep 27 08:35:15 PDT 2014
On 27 September 2014 10:09, Chris Wilson <chris at chris-wilson.co.uk> wrote:
> On Fri, Sep 26, 2014 at 08:35:34PM -0700, Keith Packard wrote:
>> This uses fb directly, and supports DRI2 and DRI3.
>
> The fundamental principle of UXA is that at its lowest level it is
> acceleration=none. This looks to be a large invasive and unwarranteed
> change for a one-line bug in UXA pixmap allocation.
> -Chris
Hello,
is there an option to make UXA behave as accel=none?
Adding such option if none exists should provide same functionality
(running the X server without possibly triggering any accel bug) with
lower maintenance overhead.
Surely there can be bug in implementing such UXA option but same can
be said for these preprocessor and code checks.
Also can UXA be built without any extra libraries beyond what is
needed for accel=none? Seems there is some drm_intel dependency.
Thanks
Michal
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