[PATCH 06/12] Remove glamor support from UXA acceleration

Keith Packard keithp at keithp.com
Thu Jul 24 16:18:22 PDT 2014


Makes UXA no longer include calls to glamor acceleration functions.

Signed-off-by: Keith Packard <keithp at keithp.com>
---
 src/uxa/Makefile.am    |   9 --
 src/uxa/intel_dri.c    |  60 +------------
 src/uxa/intel_driver.c |   1 -
 src/uxa/intel_uxa.c    |  49 -----------
 src/uxa/intel_uxa.h    |   1 -
 src/uxa/uxa-accel.c    | 230 -------------------------------------------------
 src/uxa/uxa-glamor.h   |  65 --------------
 src/uxa/uxa-glyphs.c   |  28 ------
 src/uxa/uxa-render.c   |  79 -----------------
 src/uxa/uxa.c          |   7 --
 src/uxa/uxa.h          |  16 ----
 11 files changed, 2 insertions(+), 543 deletions(-)
 delete mode 100644 src/uxa/uxa-glamor.h

diff --git a/src/uxa/Makefile.am b/src/uxa/Makefile.am
index 23b074d..b9618c9 100644
--- a/src/uxa/Makefile.am
+++ b/src/uxa/Makefile.am
@@ -34,7 +34,6 @@ libuxa_la_SOURCES = \
 	intel_batchbuffer.h \
 	intel_display.c \
 	intel_driver.c \
-	intel_glamor.h \
 	intel_memory.c \
 	intel_uxa.c \
 	intel_video.c \
@@ -65,14 +64,6 @@ libuxa_la_SOURCES = \
 	uxa-unaccel.c
 	$(NULL)
 
-if GLAMOR
-AM_CFLAGS += $(LIBGLAMOR_CFLAGS)
-libuxa_la_LIBADD += $(LIBGLAMOR_LIBS)
-libuxa_la_SOURCES += \
-	 intel_glamor.c \
-	 $(NULL)
-endif
-
 if DRI2
 AM_CFLAGS += $(DRI2_CFLAGS)
 libuxa_la_SOURCES += \
diff --git a/src/uxa/intel_dri.c b/src/uxa/intel_dri.c
index 65612f7..79978ab 100644
--- a/src/uxa/intel_dri.c
+++ b/src/uxa/intel_dri.c
@@ -793,38 +793,6 @@ I830DRI2ExchangeBuffers(struct intel_screen_private *intel, DRI2BufferPtr front,
 	dri_bo_reference (intel->front_buffer);
 }
 
-static PixmapPtr
-intel_glamor_create_back_pixmap(ScreenPtr screen,
-				PixmapPtr front_pixmap,
-				drm_intel_bo *back_bo)
-{
-	PixmapPtr back_pixmap;
-
-	back_pixmap = screen->CreatePixmap(screen,
-					   0,
-					   0,
-				           front_pixmap->drawable.depth,
-				           0);
-	if (back_pixmap == NULL)
-		return NULL;
-
-	screen->ModifyPixmapHeader(back_pixmap,
-				   front_pixmap->drawable.width,
-				   front_pixmap->drawable.height,
-				   0, 0,
-				   front_pixmap->devKind,
-				   0);
-	intel_set_pixmap_bo(back_pixmap, back_bo);
-	if (!intel_glamor_create_textured_pixmap(back_pixmap)) {
-		ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
-		xf86DrvMsg(scrn->scrnIndex, X_WARNING,
-			   "Failed to create textured back pixmap.\n");
-		screen->DestroyPixmap(back_pixmap);
-		return NULL;
-	}
-	return back_pixmap;
-}
-
 static drm_intel_bo *get_pixmap_bo(I830DRI2BufferPrivatePtr priv)
 {
 	drm_intel_bo *bo = intel_get_pixmap_bo(priv->pixmap);
@@ -883,10 +851,6 @@ I830DRI2ScheduleFlip(struct intel_screen_private *intel,
 	}
 
 	if (intel->back_buffer == NULL) {
-		I830DRI2BufferPrivatePtr drvpriv;
-		PixmapPtr front_pixmap, back_pixmap;
-		ScreenPtr screen;
-
 		new_back = drm_intel_bo_alloc(intel->bufmgr, "front buffer",
 					      intel->front_buffer->size, 0);
 		if (new_back == NULL)
@@ -903,21 +867,6 @@ I830DRI2ScheduleFlip(struct intel_screen_private *intel,
 
 		drm_intel_bo_disable_reuse(new_back);
 		dri_bo_flink(new_back, &intel->back_name);
-
-		if ((intel->uxa_flags & UXA_USE_GLAMOR)) {
-			screen = draw->pScreen;
-			drvpriv = info->front->driverPrivate;
-			front_pixmap = drvpriv->pixmap;
-
-			back_pixmap = intel_glamor_create_back_pixmap(screen,
-								      front_pixmap,
-								      new_back);
-			if (back_pixmap == NULL) {
-				drm_intel_bo_unreference(new_back);
-				return FALSE;
-			}
-			intel->back_pixmap = back_pixmap;
-		}
 	} else {
 		new_back = intel->back_buffer;
 		intel->back_buffer = NULL;
@@ -937,13 +886,8 @@ I830DRI2ScheduleFlip(struct intel_screen_private *intel,
 
 	intel->back_buffer = intel->front_buffer;
 	drm_intel_bo_reference(intel->back_buffer);
-	if (!(intel->uxa_flags & UXA_USE_GLAMOR)) {
-		intel_set_pixmap_bo(priv->pixmap, new_back);
-		drm_intel_bo_unreference(new_back);
-	}
-	else
-		intel_exchange_pixmap_buffers(intel, priv->pixmap,
-					      intel->back_pixmap);
+        intel_set_pixmap_bo(priv->pixmap, new_back);
+        drm_intel_bo_unreference(new_back);
 
 	tmp_name = info->front->name;
 	info->front->name = intel->back_name;
diff --git a/src/uxa/intel_driver.c b/src/uxa/intel_driver.c
index 8ab2252..d9f918b 100644
--- a/src/uxa/intel_driver.c
+++ b/src/uxa/intel_driver.c
@@ -963,7 +963,6 @@ I830ScreenInit(SCREEN_INIT_ARGS_DECL)
 	intel->CreateScreenResources = screen->CreateScreenResources;
 	screen->CreateScreenResources = i830CreateScreenResources;
 
-	intel_glamor_init(screen);
 	if (!xf86CrtcScreenInit(screen))
 		return FALSE;
 
diff --git a/src/uxa/intel_uxa.c b/src/uxa/intel_uxa.c
index 7ea9325..da4eb97 100644
--- a/src/uxa/intel_uxa.c
+++ b/src/uxa/intel_uxa.c
@@ -40,7 +40,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include <unistd.h>
 
 #include "intel.h"
-#include "intel_glamor.h"
 #include "uxa.h"
 
 #include "i830_reg.h"
@@ -660,16 +659,6 @@ static Bool intel_uxa_prepare_access(PixmapPtr pixmap, uxa_access_t access)
 	dri_bo *bo = priv->bo;
 	int ret;
 
-	/* Transitioning to glamor acceleration, we need to flush all pending
-	 * usage by UXA. */
-	if (access == UXA_GLAMOR_ACCESS_RW || access == UXA_GLAMOR_ACCESS_RO) {
-		if (!list_is_empty(&priv->batch))
-			intel_batch_submit(scrn);
-		return TRUE;
-	}
-
-	/* When falling back to swrast, flush all pending operations */
-	intel_glamor_flush(intel);
 	if (access == UXA_ACCESS_RW || priv->dirty)
 		intel_batch_submit(scrn);
 
@@ -695,9 +684,6 @@ static void intel_uxa_finish_access(PixmapPtr pixmap, uxa_access_t access)
 {
 	struct intel_uxa_pixmap *priv;
 
-	if (access == UXA_GLAMOR_ACCESS_RW || access == UXA_GLAMOR_ACCESS_RO)
-		return;
-
 	priv = intel_uxa_get_pixmap_private(pixmap);
 	if (priv == NULL)
 		return;
@@ -967,7 +953,6 @@ void intel_uxa_block_handler(intel_screen_private *intel)
 	 * and beyond rendering results may not hit the
 	 * framebuffer until significantly later.
 	 */
-	intel_glamor_flush(intel);
 	intel_flush_rendering(intel);
 	intel_throttle(intel);
 }
@@ -981,12 +966,6 @@ intel_uxa_create_pixmap(ScreenPtr screen, int w, int h, int depth,
 	struct intel_uxa_pixmap *priv;
 	PixmapPtr pixmap, new_pixmap = NULL;
 
-	if (!(usage & INTEL_CREATE_PIXMAP_DRI2)) {
-		pixmap = intel_glamor_create_pixmap(screen, w, h, depth, usage);
-		if (pixmap)
-			return pixmap;
-	}
-
 	if (w > 32767 || h > 32767)
 		return NullPixmap;
 
@@ -1067,34 +1046,10 @@ intel_uxa_create_pixmap(ScreenPtr screen, int w, int h, int depth,
 
 		screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL);
 
-		if (!intel_glamor_create_textured_pixmap(pixmap))
-			goto fallback_glamor;
 	}
 
 	return pixmap;
 
-fallback_glamor:
-	if (usage & INTEL_CREATE_PIXMAP_DRI2) {
-	/* XXX need further work to handle the DRI2 failure case.
-	 * Glamor don't know how to handle a BO only pixmap. Put
-	 * a warning indicator here.
-	 */
-		xf86DrvMsg(scrn->scrnIndex, X_WARNING,
-			   "Failed to create textured DRI2 pixmap.");
-		return pixmap;
-	}
-	/* Create textured pixmap failed means glamor failed to
-	 * create a texture from current BO for some reasons. We turn
-	 * to create a new glamor pixmap and clean up current one.
-	 * One thing need to be noted, this new pixmap doesn't
-	 * has a priv and bo attached to it. It's glamor's responsbility
-	 * to take care of it. Glamor will mark this new pixmap as a
-	 * texture only pixmap and will never fallback to DDX layer
-	 * afterwards.
-	 */
-	new_pixmap = intel_glamor_create_pixmap(screen, w, h,
-						depth, usage);
-	dri_bo_unreference(priv->bo);
 fallback_priv:
 	free(priv);
 fallback_pixmap:
@@ -1108,7 +1063,6 @@ fallback_pixmap:
 static Bool intel_uxa_destroy_pixmap(PixmapPtr pixmap)
 {
 	if (pixmap->refcnt == 1) {
-		intel_glamor_destroy_pixmap(pixmap);
 		intel_uxa_set_pixmap_bo(pixmap, NULL);
 	}
 	fbDestroyPixmap(pixmap);
@@ -1146,9 +1100,6 @@ Bool intel_uxa_create_screen_resources(ScreenPtr screen)
 	if (intel_uxa_get_pixmap_private(pixmap) == NULL)
 		goto err;
 
-	if (!intel_glamor_create_screen_resources(screen))
-		goto err;
-
 	intel_uxa_get_pixmap_private(pixmap)->pinned |= PIN_SCANOUT;
 	scrn->displayWidth = intel->front_pitch / intel->cpp;
 
diff --git a/src/uxa/intel_uxa.h b/src/uxa/intel_uxa.h
index 34903a3..69500a8 100644
--- a/src/uxa/intel_uxa.h
+++ b/src/uxa/intel_uxa.h
@@ -40,7 +40,6 @@ struct intel_uxa_pixmap {
 #define PIN_DRI2 0x2
 #define PIN_DRI3 0x4
 #define PIN_PRIME 0x8
-#define PIN_GLAMOR 0x10
 };
 
 #if HAS_DEVPRIVATEKEYREC
diff --git a/src/uxa/uxa-accel.c b/src/uxa/uxa-accel.c
index 757b276..b0d3c80 100644
--- a/src/uxa/uxa-accel.c
+++ b/src/uxa/uxa-accel.c
@@ -32,7 +32,6 @@
 #include <dix-config.h>
 #endif
 #include "uxa-priv.h"
-#include "uxa-glamor.h"
 #include <X11/fonts/fontstruct.h>
 #include "dixfontstr.h"
 #include "uxa.h"
@@ -50,21 +49,6 @@ uxa_fill_spans(DrawablePtr pDrawable, GCPtr pGC, int n,
 	int x1, x2, y;
 	int off_x, off_y;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_fill_spans_nf(pDrawable,
-						  pGC, n, ppt, pwidth, fSorted);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback)
 		goto fallback;
 
@@ -210,26 +194,9 @@ static void
 uxa_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth, int x, int y,
 	      int w, int h, int leftPad, int format, char *bits)
 {
-	uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_put_image_nf(pDrawable,
-						 pGC, depth, x, y, w, h,
-						 leftPad, format, bits);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
 
 	if (!uxa_do_put_image(pDrawable, pGC, depth, x, y, w, h, format, bits,
 			      PixmapBytePad(w, pDrawable->depth))) {
-fallback:
 		uxa_check_put_image(pDrawable, pGC, depth, x, y, w, h, leftPad,
 				    format, bits);
 	}
@@ -374,26 +341,6 @@ uxa_copy_n_to_n(DrawablePtr pSrcDrawable,
 	int dst_off_x, dst_off_y;
 	PixmapPtr pSrcPixmap, pDstPixmap;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pSrcDrawable, UXA_GLAMOR_ACCESS_RO)) {
-			if (uxa_prepare_access(pDstDrawable, UXA_GLAMOR_ACCESS_RW)) {
-				ok = glamor_copy_n_to_n_nf(pSrcDrawable, pDstDrawable,
-							   pGC, pbox, nbox, dx, dy,
-							   reverse, upsidedown, bitplane,
-							   closure);
-				uxa_finish_access(pDstDrawable, UXA_GLAMOR_ACCESS_RW);
-			}
-			uxa_finish_access(pSrcDrawable, UXA_GLAMOR_ACCESS_RO);
-		}
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback)
 		goto fallback;
 
@@ -560,19 +507,6 @@ uxa_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
 {
 	int i;
 	xRectangle *prect;
-	uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_poly_point_nf(pDrawable, pGC, mode, npt, ppt);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (ok)
-			return;
-	}
 
 	/* If we can't reuse the current GC as is, don't bother accelerating the
 	 * points.
@@ -611,19 +545,6 @@ uxa_poly_lines(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
 	xRectangle *prect;
 	int x1, x2, y1, y2;
 	int i;
-	uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_poly_lines_nf(pDrawable, pGC, mode, npt, ppt);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (ok)
-			return;
-	}
 
 	/* Don't try to do wide lines or non-solid fill style. */
 	if (pGC->lineWidth != 0 || pGC->lineStyle != LineSolid ||
@@ -685,19 +606,6 @@ uxa_poly_segment(DrawablePtr pDrawable, GCPtr pGC, int nseg, xSegment * pSeg)
 {
 	xRectangle *prect;
 	int i;
-	uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_poly_segment_nf(pDrawable, pGC, nseg, pSeg);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (ok)
-			return;
-	}
 
 	/* Don't try to do wide lines or non-solid fill style. */
 	if (pGC->lineWidth != 0 || pGC->lineStyle != LineSolid ||
@@ -762,20 +670,6 @@ uxa_poly_fill_rect(DrawablePtr pDrawable,
 	int xorg, yorg;
 	int n;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_poly_fill_rect_nf(pDrawable, pGC, nrect, prect);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (!ok)
-			uxa_check_poly_fill_rect(pDrawable, pGC, nrect, prect);
-
-		return;
-	}
-
 	/* Compute intersection of rects and clip region */
 	pReg = RECTS_TO_REGION(pScreen, nrect, prect, CT_UNSORTED);
 	REGION_TRANSLATE(pScreen, pReg, pDrawable->x, pDrawable->y);
@@ -885,25 +779,6 @@ uxa_get_spans(DrawablePtr pDrawable,
 	      int wMax,
 	      DDXPointPtr ppt, int *pwidth, int nspans, char *pdstStart)
 {
-	ScreenPtr screen = pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_get_spans_nf(pDrawable, wMax, ppt,
-						 pwidth, nspans, pdstStart);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
-fallback:
 	uxa_check_get_spans(pDrawable, wMax, ppt, pwidth, nspans, pdstStart);
 }
 
@@ -911,25 +786,6 @@ static void
 uxa_set_spans(DrawablePtr pDrawable, GCPtr gc, char *src,
                  DDXPointPtr points, int *widths, int n, int sorted)
 {
-	ScreenPtr screen = pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_set_spans_nf(pDrawable, gc, src,
-						 points, widths, n, sorted);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
-fallback:
 	uxa_check_set_spans(pDrawable, gc, src, points, widths, n, sorted);
 }
 
@@ -938,27 +794,6 @@ uxa_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
 	       int srcx, int srcy, int w, int h, int dstx, int dsty,
 	       unsigned long bitPlane)
 {
-	ScreenPtr screen = pDst->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		RegionPtr region = NULL;
-		int ok = 0;
-
-		if (uxa_prepare_access(pDst, UXA_GLAMOR_ACCESS_RW)) {
-			if (uxa_prepare_access(pSrc, UXA_GLAMOR_ACCESS_RO)) {
-				ok = glamor_copy_plane_nf(pSrc, pDst, pGC, srcx, srcy, w, h,
-							  dstx, dsty, bitPlane, &region);
-				uxa_finish_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-			}
-			uxa_finish_access(pDst, UXA_GLAMOR_ACCESS_RW);
-		}
-		if (!ok)
-			goto fallback;
-		return region;
-	}
-
-fallback:
 	return uxa_check_copy_plane(pSrc, pDst, pGC, srcx, srcy, w, h,
 				    dstx, dsty, bitPlane);
 }
@@ -968,22 +803,6 @@ uxa_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
 		    int x, int y, unsigned int nglyph,
 		    CharInfoPtr * ppci, pointer pglyphBase)
 {
-	ScreenPtr screen = pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_image_glyph_blt_nf(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-		if (!ok)
-			goto fallback;
-		return;
-	}
-
-fallback:
 	uxa_check_image_glyph_blt(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
 }
 
@@ -992,22 +811,6 @@ uxa_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
 		   int x, int y, unsigned int nglyph,
 		   CharInfoPtr * ppci, pointer pglyphBase)
 {
-	ScreenPtr screen = pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_poly_glyph_blt_nf(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-		if (!ok)
-			goto fallback;
-		return;
-	}
-
-fallback:
 	uxa_check_poly_glyph_blt(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);
 }
 
@@ -1015,25 +818,6 @@ static void
 uxa_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
 		DrawablePtr pDrawable, int w, int h, int x, int y)
 {
-	ScreenPtr screen = pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok = 0;
-
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			if (uxa_prepare_access(&pBitmap->drawable, UXA_GLAMOR_ACCESS_RO)) {
-				ok = glamor_push_pixels_nf(pGC, pBitmap, pDrawable, w, h, x, y);
-				uxa_finish_access(&pBitmap->drawable, UXA_GLAMOR_ACCESS_RO);
-			}
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-		if (!ok)
-			goto fallback;
-		return;
-	}
-
-fallback:
 	uxa_check_push_pixels(pGC, pBitmap, pDrawable, w, h, x, y);
 }
 
@@ -1244,20 +1028,6 @@ uxa_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
 	Box.x2 = Box.x1 + w;
 	Box.y2 = Box.y1 + h;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		ok = 0;
-		if (uxa_prepare_access(pDrawable, UXA_GLAMOR_ACCESS_RW)) {
-			ok = glamor_get_image_nf(pDrawable, x, y, w, h,
-						 format, planeMask, d);
-			uxa_finish_access(pDrawable, UXA_GLAMOR_ACCESS_RW);
-		}
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback)
 		goto fallback;
 
diff --git a/src/uxa/uxa-glamor.h b/src/uxa/uxa-glamor.h
deleted file mode 100644
index 5ff19e0..0000000
--- a/src/uxa/uxa-glamor.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright © 2011 Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use, copy,
- * modify, merge, publish, distribute, sublicense, and/or sell copies
- * of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including
- * the next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *    Zhigang Gong <zhigang.gong at linux.intel.com>
- *
- */
-
-#ifndef UXA_GLAMOR_H
-#define UXA_GLAMOR_H
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#ifdef USE_GLAMOR
-#include "glamor.h"
-#else
-#define glamor_fill_spans_nf(...)	FALSE
-#define glamor_poly_fill_rect_nf(...)	FALSE
-#define glamor_put_image_nf(...)	FALSE
-#define glamor_copy_n_to_n_nf(...)	FALSE
-#define glamor_get_spans_nf(...)	FALSE
-#define glamor_set_spans_nf(...)	FALSE
-#define glamor_get_image_nf(...)	FALSE
-#define glamor_glyphs_nf(...)		FALSE
-#define glamor_glyph_unrealize(...)	do { } while(0)
-#define glamor_composite_nf(...)	FALSE
-#define glamor_composite_rects_nf(...)	FALSE
-#define glamor_trapezoids_nf(...)	FALSE
-#define glamor_triangles_nf(...)	FALSE
-#define glamor_add_traps_nf(...)	FALSE
-#define glamor_create_gc(...)		FALSE
-#define glamor_validate_gc(...)		do { } while(0)
-#define glamor_poly_point_nf(...)	FALSE
-#define glamor_poly_segment_nf(...)	FALSE
-#define glamor_poly_lines_nf(...)	FALSE
-#define glamor_push_pixels_nf(...)	FALSE
-#define glamor_copy_plane_nf(...)	FALSE
-#define glamor_image_glyph_blt_nf(...)	FALSE
-#define glamor_poly_glyph_blt_nf(...)	FALSE
-#endif
-
-#endif /* UXA_GLAMOR_H */
diff --git a/src/uxa/uxa-glyphs.c b/src/uxa/uxa-glyphs.c
index 7f35863..d24ba51 100644
--- a/src/uxa/uxa-glyphs.c
+++ b/src/uxa/uxa-glyphs.c
@@ -65,7 +65,6 @@
 #include <stdlib.h>
 
 #include "uxa-priv.h"
-#include "uxa-glamor.h"
 #include "common.h"
 
 /* Width of the pixmaps we use for the caches; this should be less than
@@ -210,10 +209,6 @@ bail:
 Bool uxa_glyphs_init(ScreenPtr pScreen)
 {
 
-	uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR)
-		return TRUE;
 #if HAS_DIXREGISTERPRIVATEKEY
 	if (!dixRegisterPrivateKey(&uxa_glyph_key, PRIVATE_GLYPH, 0))
 		return FALSE;
@@ -308,12 +303,6 @@ uxa_glyph_unrealize(ScreenPtr screen,
 		    GlyphPtr glyph)
 {
 	struct uxa_glyph *priv;
-	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		glamor_glyph_unrealize(screen, glyph);
-		return;
-	}
 
 	/* Use Lookup in case we have not attached to this glyph. */
 	priv = dixLookupPrivate(&glyph->devPrivates, &uxa_glyph_key);
@@ -975,23 +964,6 @@ uxa_glyphs(CARD8 op,
 	ScreenPtr screen = pDst->pDrawable->pScreen;
 	uxa_screen_t *uxa_screen = uxa_get_screen(screen);
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok;
-
-		uxa_picture_prepare_access(pDst, UXA_GLAMOR_ACCESS_RW);
-		uxa_picture_prepare_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		ok = glamor_glyphs_nf(op,
-				     pSrc, pDst, maskFormat,
-				     xSrc, ySrc, nlist, list, glyphs);
-		uxa_picture_finish_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		uxa_picture_finish_access(pDst, UXA_GLAMOR_ACCESS_RW);
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (!uxa_screen->info->prepare_composite ||
 	    uxa_screen->force_fallback ||
 	    !uxa_drawable_is_offscreen(pDst->pDrawable) ||
diff --git a/src/uxa/uxa-render.c b/src/uxa/uxa-render.c
index a138f16..438623c 100644
--- a/src/uxa/uxa-render.c
+++ b/src/uxa/uxa-render.c
@@ -29,7 +29,6 @@
 #include <stdlib.h>
 
 #include "uxa-priv.h"
-#include "uxa-glamor.h"
 
 #ifdef RENDER
 #include "mipict.h"
@@ -1357,30 +1356,6 @@ uxa_composite(CARD8 op,
 	RegionRec region;
 	int tx, ty;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok;
-
-		uxa_picture_prepare_access(pDst, UXA_GLAMOR_ACCESS_RW);
-		uxa_picture_prepare_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		if (pMask)
-			uxa_picture_prepare_access(pMask, UXA_GLAMOR_ACCESS_RO);
-
-		ok = glamor_composite_nf(op,
-					 pSrc, pMask, pDst, xSrc, ySrc,
-					 xMask, yMask, xDst, yDst,
-					 width, height);
-
-		if (pMask)
-			uxa_picture_finish_access(pMask, UXA_GLAMOR_ACCESS_RO);
-		uxa_picture_finish_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		uxa_picture_finish_access(pDst, UXA_GLAMOR_ACCESS_RW);
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback)
 		goto fallback;
 
@@ -1722,25 +1697,7 @@ uxa_trapezoids(CARD8 op, PicturePtr src, PicturePtr dst,
 	BoxRec bounds;
 	Bool direct;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok;
-
-		uxa_picture_prepare_access(dst, UXA_GLAMOR_ACCESS_RW);
-		uxa_picture_prepare_access(src, UXA_GLAMOR_ACCESS_RO);
-		ok = glamor_trapezoids_nf(op,
-					  src, dst, maskFormat, xSrc,
-					  ySrc, ntrap, traps);
-		uxa_picture_finish_access(src, UXA_GLAMOR_ACCESS_RO);
-		uxa_picture_finish_access(dst, UXA_GLAMOR_ACCESS_RW);
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback) {
-fallback:
 		uxa_check_trapezoids(op, src, dst, maskFormat, xSrc, ySrc, ntrap, traps);
 		return;
 	}
@@ -1951,25 +1908,7 @@ uxa_triangles(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
 	BoxRec bounds;
 	Bool direct;
 
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok;
-
-		uxa_picture_prepare_access(pDst, UXA_GLAMOR_ACCESS_RW);
-		uxa_picture_prepare_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		ok = glamor_triangles_nf(op,
-				        pSrc, pDst, maskFormat, xSrc,
-					ySrc, ntri, tris);
-		uxa_picture_finish_access(pSrc, UXA_GLAMOR_ACCESS_RO);
-		uxa_picture_finish_access(pDst, UXA_GLAMOR_ACCESS_RW);
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
 	if (uxa_screen->force_fallback) {
-fallback:
 		uxa_check_triangles(op, pSrc, pDst, maskFormat,
 				    xSrc, ySrc, ntri, tris);
 		return;
@@ -2051,23 +1990,5 @@ void
 uxa_add_traps(PicturePtr pPicture,
 	      INT16 x_off, INT16 y_off, int ntrap, xTrap * traps)
 {
-	ScreenPtr pScreen = pPicture->pDrawable->pScreen;
-	uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
-
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		int ok;
-
-		uxa_picture_prepare_access(pPicture, UXA_GLAMOR_ACCESS_RW);
-		ok = glamor_add_traps_nf(pPicture,
-					 x_off, y_off, ntrap, traps);
-		uxa_picture_finish_access(pPicture, UXA_GLAMOR_ACCESS_RW);
-
-		if (!ok)
-			goto fallback;
-
-		return;
-	}
-
-fallback:
 	uxa_check_add_traps(pPicture, x_off, y_off, ntrap, traps);
 }
diff --git a/src/uxa/uxa.c b/src/uxa/uxa.c
index c8d7900..905667d 100644
--- a/src/uxa/uxa.c
+++ b/src/uxa/uxa.c
@@ -38,7 +38,6 @@
 #include <X11/fonts/fontstruct.h>
 #include "dixfontstr.h"
 #include "uxa.h"
-#include "uxa-glamor.h"
 
 #if HAS_DEVPRIVATEKEYREC
 DevPrivateKeyRec uxa_screen_index;
@@ -184,7 +183,6 @@ void uxa_finish_access(DrawablePtr pDrawable, uxa_access_t access)
 static void
 uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
 {
-	uxa_screen_t *uxa_screen = uxa_get_screen(pGC->pScreen);
 	/* fbValidateGC will do direct access to pixmaps if the tiling has
 	 * changed.
 	 * Preempt fbValidateGC by doing its work and masking the change out, so
@@ -195,10 +193,6 @@ uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
 	 * may be pure GLAMOR pixmap, then we should let the glamor
 	 * to do the validation.
 	 */
-	if (uxa_screen->info->flags & UXA_USE_GLAMOR) {
-		glamor_validate_gc(pGC, changes, pDrawable);
-		goto set_ops;
-	}
 #ifdef FB_24_32BIT
 	if ((changes & GCTile) && fbGetRotatedPixmap(pGC)) {
 		(*pGC->pScreen->DestroyPixmap) (fbGetRotatedPixmap(pGC));
@@ -267,7 +261,6 @@ uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
 		fbValidateGC(pGC, changes, pDrawable);
 	}
 
-set_ops:
 	pGC->ops = (GCOps *) & uxa_ops;
 }
 
diff --git a/src/uxa/uxa.h b/src/uxa/uxa.h
index b8569f0..d08c601 100644
--- a/src/uxa/uxa.h
+++ b/src/uxa/uxa.h
@@ -46,8 +46,6 @@
 typedef enum {
 	UXA_ACCESS_RO,
 	UXA_ACCESS_RW,
-	UXA_GLAMOR_ACCESS_RO,
-	UXA_GLAMOR_ACCESS_RW
 } uxa_access_t;
 
 /**
@@ -545,20 +543,6 @@ typedef struct _UxaDriver {
  */
 #define UXA_TWO_BITBLT_DIRECTIONS	(1 << 2)
 
-/**
- * UXA_USE_GLAMOR indicates to use glamor acceleration to perform rendering.
- * And if glamor fail to accelerate the rendering, then goto fallback to
- * use CPU to do the rendering. This flag will be set only when glamor get
- * initialized successfully.
- * Note, in ddx close screen, this bit need to be cleared.
- */
-#define UXA_USE_GLAMOR			(1 << 3)
-
-/* UXA_GLAMOR_EGL_INITIALIZED indicates glamor egl layer get initialized
- * successfully. UXA layer does not use this flag, before call to
- * glamor_init, ddx need to check this flag. */
-#define UXA_GLAMOR_EGL_INITIALIZED	(1 << 4)
-
 /** @} */
 /** @name UXA CreatePixmap hint flags
  * @{
-- 
2.0.1



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