[PULL] reviewed glamor changes
Keith Packard
keithp at keithp.com
Mon Feb 24 09:43:20 PST 2014
Eric Anholt <eric at anholt.net> writes:
> Eric Anholt (17):
> glamor: Convert to using libepoxy.
> glamor: Rename glamor_get/put_dispatch to glamor_get/put_context.
> glamor: Put in a pluggable context switcher for GLX versus EGL.
> glamor: Drop useless glEnable/glDisable(GL_TEXTURE_2D) calls.
> glamor: Drop fixed function transformation matrix setup.
> glamor: yInverted is a boolean value, so use the Bool type.
> glamor: Drop a bunch of GLES2 ifdefs.
> glamor: Add a screen argument to drop an ifdef from glamor_set_alu().
> glamor: Pass pixmaps around to unifdef glamor_iformat_for_depth().
> glamor: Unifdef the cache format indices.
> glamor: Move glamor_get_tex_format_type_from_pictformat to a .c file.
> glamor: Unifdef the picture-format-to-format-and-type functions.
> glamor: Move shader precision stuff from build time to shader compile time.
> glamor: Fix typo in setting v_position's attrib location.
> glamor: Don't bother keeping references to shader stages for gradients.
> glamor: Fix linking of the gradient shaders on GLES2.
> glamor: Move the EGL DRI3 code to GLAMOR_HAS_GBM.
Merged.
0f10cfd..0840a30 master -> master
--
keith.packard at intel.com
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