[PATCH] ephyr: Repaint entire screen when colormap is updated

Keith Packard keithp at keithp.com
Thu Feb 6 19:17:50 PST 2014


Any time the colormap is changed, the entire screen needs to be
repainted to match.

Signed-off-by: Keith Packard <keithp at keithp.com>
---
 hw/kdrive/ephyr/ephyr.c | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/hw/kdrive/ephyr/ephyr.c b/hw/kdrive/ephyr/ephyr.c
index da80c95..9681273 100644
--- a/hw/kdrive/ephyr/ephyr.c
+++ b/hw/kdrive/ephyr/ephyr.c
@@ -1232,6 +1232,9 @@ ephyrGetColors(ScreenPtr pScreen, int n, xColorItem * pdefs)
 void
 ephyrPutColors(ScreenPtr pScreen, int n, xColorItem * pdefs)
 {
+    KdScreenPriv(pScreen);
+    KdScreenInfo *screen = pScreenPriv->screen;
+    EphyrScrPriv *scrpriv = screen->driver;
     int min, max, p;
 
     /* XXX Not sure if this is right */
@@ -1251,6 +1254,18 @@ ephyrPutColors(ScreenPtr pScreen, int n, xColorItem * pdefs)
                              pdefs->green >> 8, pdefs->blue >> 8);
         pdefs++;
     }
+    if (scrpriv->pDamage) {
+        BoxRec box;
+        RegionRec region;
+
+        box.x1 = 0;
+        box.y1 = 0;
+        box.x2 = pScreen->width;
+        box.y2 = pScreen->height;
+        RegionInit(&region, &box, 1);
+        DamageReportDamage(scrpriv->pDamage, &region);
+        RegionUninit(&region);
+    }
 }
 
 /* Mouse calls */
-- 
1.8.5.3



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