[PULL] GLX and Xephyr fixes
Keith Packard
keithp at keithp.com
Thu Dec 11 16:29:24 PST 2014
Eric Anholt <eric at anholt.net> writes:
> Keith Packard <keithp at keithp.com> writes:
>
>> Adam Jackson <ajax at nwnk.net> writes:
>>
>>> Adam Jackson (2):
>>> glx: Dynamically compute attribute slot in GetDrawableAttributes
>>> glx: Add hack for GLX-1.2-style naked windows to GetDrawableAttributes
>>
>> This one is a bug fix, but the other two look like new features? Do you
>> think I should merge them all for 1.17?
>>
>>> Michele Baldessari (1):
>>> ephyr: Implement per-screen colormaps
>
>
> Fixing the failure to treat colormaps as per screen seems like bugfix
> territory to me. The fix looked very obvious, too.
Sure, just wanting more opinions on which side of the line this falls
on.
--
keith.packard at intel.com
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