[PULL] GLX and Xephyr fixes
Keith Packard
keithp at keithp.com
Wed Dec 10 19:39:24 PST 2014
Adam Jackson <ajax at nwnk.net> writes:
> Adam Jackson (2):
> glx: Dynamically compute attribute slot in GetDrawableAttributes
> glx: Add hack for GLX-1.2-style naked windows to GetDrawableAttributes
This one is a bug fix, but the other two look like new features? Do you
think I should merge them all for 1.17?
> Michele Baldessari (1):
> ephyr: Implement per-screen colormaps
--
keith.packard at intel.com
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