[PULL] GLX and Xephyr fixes

Keith Packard keithp at keithp.com
Wed Dec 10 19:39:24 PST 2014


Adam Jackson <ajax at nwnk.net> writes:

> Adam Jackson (2):
>       glx: Dynamically compute attribute slot in GetDrawableAttributes
>       glx: Add hack for GLX-1.2-style naked windows to GetDrawableAttributes

This one is a bug fix, but the other two look like new features? Do you
think I should merge them all for 1.17?

> Michele Baldessari (1):
>       ephyr: Implement per-screen colormaps

-- 
keith.packard at intel.com
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