[PATCH 2/2] glx: Add hack for GLX-1.2-style naked windows to GetDrawableAttributes
Adam Jackson
ajax at redhat.com
Tue Dec 2 12:01:44 PST 2014
Some people like to call this on bare Window XIDs and expect reasonable
results. I sure wish they wouldn't, but since they do, if we're given
a window without any glx decoration just fill in as much as we can. This
means you won't actually get an answer for GLX_FBCONFIG_ID and friends,
but there's not much to be done about that, and it matches what NVIDIA's
driver seems to do.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54080
Signed-off-by: Adam Jackson <ajax at redhat.com>
---
glx/glxcmds.c | 48 +++++++++++++++++++++++++++++-------------------
1 file changed, 29 insertions(+), 19 deletions(-)
diff --git a/glx/glxcmds.c b/glx/glxcmds.c
index 2240a5b..dbfb1ae 100644
--- a/glx/glxcmds.c
+++ b/glx/glxcmds.c
@@ -1914,38 +1914,48 @@ DoGetDrawableAttributes(__GLXclientState * cl, XID drawId)
{
ClientPtr client = cl->client;
xGLXGetDrawableAttributesReply reply;
- __GLXdrawable *pGlxDraw;
+ __GLXdrawable *pGlxDraw = NULL;
+ DrawablePtr pDraw;
CARD32 attributes[14];
int num = 0, error;
if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixGetAttrAccess, &pGlxDraw, &error))
- return error;
+ DixGetAttrAccess, &pGlxDraw, &error)) {
+ /* hack for GLX 1.2 naked windows */
+ int err = dixLookupWindow((WindowPtr *)&pDraw, drawId, client,
+ DixGetAttrAccess);
+ if (err != Success)
+ return error;
+ }
+ if (pGlxDraw)
+ pDraw = pGlxDraw->pDraw;
- attributes[2*num] = GLX_TEXTURE_TARGET_EXT;
- attributes[2*num+1] = pGlxDraw->target == GL_TEXTURE_2D ?
- GLX_TEXTURE_2D_EXT :
- GLX_TEXTURE_RECTANGLE_EXT;
- num++;
attributes[2*num] = GLX_Y_INVERTED_EXT;
attributes[2*num+1] = GL_FALSE;
num++;
- attributes[2*num] = GLX_EVENT_MASK;
- attributes[2*num+1] = pGlxDraw->eventMask;
- num++;
attributes[2*num] = GLX_WIDTH;
- attributes[2*num+1] = pGlxDraw->pDraw->width;
+ attributes[2*num+1] = pDraw->width;
num++;
attributes[2*num] = GLX_HEIGHT;
- attributes[2*num+1] = pGlxDraw->pDraw->height;
- num++;
- attributes[2*num] = GLX_FBCONFIG_ID;
- attributes[2*num+1] = pGlxDraw->config->fbconfigID;
+ attributes[2*num+1] = pDraw->height;
num++;
- if (pGlxDraw->type == GLX_DRAWABLE_PBUFFER) {
- attributes[2*num] = GLX_PRESERVED_CONTENTS;
- attributes[2*num+1] = GL_TRUE;
+ if (pGlxDraw) {
+ attributes[2*num] = GLX_TEXTURE_TARGET_EXT;
+ attributes[2*num+1] = pGlxDraw->target == GL_TEXTURE_2D ?
+ GLX_TEXTURE_2D_EXT :
+ GLX_TEXTURE_RECTANGLE_EXT;
+ num++;
+ attributes[2*num] = GLX_EVENT_MASK;
+ attributes[2*num+1] = pGlxDraw->eventMask;
num++;
+ attributes[2*num] = GLX_FBCONFIG_ID;
+ attributes[2*num+1] = pGlxDraw->config->fbconfigID;
+ num++;
+ if (pGlxDraw->type == GLX_DRAWABLE_PBUFFER) {
+ attributes[2*num] = GLX_PRESERVED_CONTENTS;
+ attributes[2*num+1] = GL_TRUE;
+ num++;
+ }
}
reply = (xGLXGetDrawableAttributesReply) {
--
1.9.3
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